Battletech wiki
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BattleTech is a Mecha turn-based strategy video game developed by Harebrained Schemes and published by Paradox Interactive. In the game, the player assumes the role of a mercenary commander leading a team of powerful combat vehicles called battlemechs. The player is responsible for selecting each mech's model, armor, pilot, armaments, and skills, and controls a team of four mechs a 'lance' in combat. The world of BattleTech is dominated by powerful noble houses locked in a devastating war, and the player selects one or more houses to serve. The game shares a setting with the board game that launched the BattleTech franchise, Classic BattleTech , and many members of the development team have worked on previous games in the franchise. BattleTech is a turn-based strategy video game.
Battletech wiki
Support sarna. BattleTech "BT" for short is a science fiction universe and media franchise. Originally conceived in as a fictional background setting for a futuristic wargame, it was since expanded into an intricate fictional universe by various authors through a multitude of media. In its earliest descriptions in the Battledroids rulebook the game was set around the year in the Succession Wars era , a dystopian future where centuries of warfare following the demise of the once mighty Star League had all but destroyed mankind's previous achievements. Advanced technology was not understood anymore. Vehicles and machinery could hardly be maintained, and ritualized wars were fought over ancient spare parts or even water. This state of affairs obviously left little room for evolution. Add-on publications for the game soon downplayed the technological decline more and more. Functional factories were mentioned that could even produce new 'Mechs. An early novel, The Price of Glory , culminated in the recovery of an intact Star League era memory core to explain how lost technology was subsequently recovered. This and the Fourth Succession War concluded the earliest storylines. The entire setting was then moved forward one generation, to the Clan Invasion era that began in The invasion by an unknown enemy from beyond known space started an all-new story arc with numerous new factions, and a technological renaissance allowed the game to be expanded with additional rules and units. Over the next decade the universe quickly achieved, even surpassed the Star League-era level of technology.
This section needs additional citations for verification. Crab 27s fulfill an oft overlooked role, battletech wiki, that of a skirmisher with firepower.
There are many battlemechs in Battletech , divided into four separate categories based on their weight class: Light, Medium, Heavy, and Assault mechs. Since you are always limited by the available mech cubicles, excess mechs must be stored or scrapped. A word to the wise: Don't scrap, ever. You gain a lot more money by selling spares, especially in friendly systems. Light BattleMechs are generally the quickest units on the field, but mount little in the way of armor or weapons. Good for scouting and spotting for heavier units, their maneuverability also allows them to perform surprise strikes and flanking movements with ease. Medium BattleMechs mount respectable weaponry with above-average speed and varying levels of armor.
Weapons are the bread-and-butter of the war-torn world of Battletech. There are four basic categories, each with its own, distinct traits and features. Range is one of the most important factors in choosing the weapons to outfit your mech with. The following table shows the effective and max ranges of each of the weapon types Measured in 30 meter tile increments. Gray shows sub-optimal range, while white refers to optimal ranges. No color means the weapon cannot be fired at these ranges. Be aware that all mechs have a Meter visual range by default, however weapons with longer range can be fired at any target with has a direct path to its target that is seen by ANY allied mech or sensor lock. The sole exception is Long Range Missiles LRMs which can also shoot targets indirectly allowing the attacking mech to hide behind cover. The simplest weapons are the energy weapons. Missile batteries have a number next to them; this tells you how many missiles will fire when you use that weapon.
Battletech wiki
The year is and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield. Deploy over 30 BattleMechs in a wide variety of combinations. Use terrain, positioning, weapon selection and special abilities to outmaneuver and outplay your opponents.
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Wired UK. The development team intentionally set the mechs to move at a slow pace, and the in-game camera shakes when they move. Vehicles and machinery could hardly be maintained, and ritualized wars were fought over ancient spare parts or even water. Retrieved December 13, One of the most heavily armed Medium 'Mechs, the Kintaro 18 is a close-range brawler. Developed by Harebrained Schemes and published by Paradox Interactive , this take on the BattleTech universe puts the player in the shoes of a commander of their own 'Mech lance, via turn-based actions and with the power and responsibility of having a mercenary company under direct control. Mar 18, 1. The player's mercenaries use the contained virus from the SLDF cache, and upload it to Ostergaard's ship, resulting in a crash that kills him and destroys many Directorate forces. It may not display this or other websites correctly. In its earliest descriptions in the Battledroids rulebook the game was set around the year in the Succession Wars era , a dystopian future where centuries of warfare following the demise of the once mighty Star League had all but destroyed mankind's previous achievements. This Section looks to be a Stub This section is a stub i. The Succession Wars , a board game released in , is one of only two purely strategic titles of the series the other being "The Inner Sphere in Flames" from the Combat Operations book.
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Retrieved February 20, Rather than create their own original robot art, FASA decided to use already-extant designs that had originally been created for a variety of different Japanese anime , including Dougram , Crusher Joe , and Macross. Several publishers obtained the rights to publish comics set in the BattleTech universe. Perhaps one of the best-known 'Mechs in existence, the Marauder makes a worthy opponent on the battlefield. Arm 2 x Energy 2 x Support. Originally designed to replace the Shadow Hawk, the Dragon 1N is a versatile, high speed Heavy 'Mech that trades firepower for speed and heat efficiency. VisualEditor View history Talk 2. If it's to a wiki article, I think its ok, if its to a forum discussion you gotta ask admin. Cyclops Qs are strong support units. Arm 2 x Energy 1 x Support Weapon. However, despite the large number of such pre-designed BattleMechs, vehicles, aerospace units and other military hardware, the creators also established a system of custom design rules, enabling players to generate their own units and field them in combat.
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