Condition warrior gw2

It also brings a good amount of Crowd Control CC to the squad. At full Adrenalinecondition warrior gw2, enter Berserk and burn your foes with Longbow skills. Use Rage utility skills off-cooldown to increase the duration of Berserk. Then detonate it with any Berserker skill to activate King of Fires for more Burning.

The community gave this build a rating , making it second-tier: Good. Focused on: Condition damage. Designed for: Raids. Expansions required:. The rotation is fast-paced and rewards constantly attacking, weapon swapping and triggering of burst skills.

Condition warrior gw2

Conditions are temporary negative effects that provide damage and control over time in one second intervals, playing a major role in combat. Player characters primarily inflict conditions through use of skills and traits as well as certain equipment like relics and sigils. Certain conditions may be more common to some professions than others, characterizing their playstyles and thematic roles. Conditions can also be inflicted by attacks from NPC foes, through environmental effects, and other mechanics. Condition damage is separate from strike damage and ignores the attributes Armor and Toughness as well as the effects that reduce strike damage, such as Protection. Damage inflicted by conditions is increased by the attribute Condition Damage and duration — by Condition Duration , derived from the attribute Expertise. All these attributes can be increased by skills, traits, equipment through its attribute combinations , and bonuses from upgrade components. Conditions can be stacked by re-applying them: conditions with control effects like Crippled stack in duration while damaging conditions like Bleeding stack in intensity. Non-damaging conditions have a maximum duration of 10 seconds. Incoming conditions are primarily counteracted by condition removal , available in skills, traits, sigils, and relics. Some abilities instead convert conditions on allies into boons , and vice versa — on enemies. A number of skills as well as the boon Resolution reduce all incoming condition damage, while certain runes provide condition damage reduction both in general and from specific conditions. Control effects from conditions are temporarily negated by the boon Resistance. Independently, incoming condition duration can be decreased by some traits, runes, and consumable food items. In the user interface , conditions are displayed via red-colored icons that appear to the right of the health orb, on the bottom row of active effects.

Traits that benefit from transferring conditions.

By eXruina. Confusion on pommel bash mace 3 would be a start so it does something more in competitive modes given the burst does mediocre damage. I don't know why people are giving you a confused emote. Confusion is inherently balanced in PvP even if you are CC-ed as it punishes skill use and does nearly no damage otherwise: if you are CC-ed and cannot break out of it you aren't using skills. If mace had decent confusion output then you would likely see it used on Soulless horror and Matthias in PvE as well. However, I think it is important to note Arenanet rolled hammer and mace into one trait Merciless Hammer that only boosts strike damage. This presents a large dilemma in that mace does nearly no power damage in competitive modes.

Conditions are temporary negative effects that provide damage and control over time in one second intervals, playing a major role in combat. Player characters primarily inflict conditions through use of skills and traits as well as certain equipment like relics and sigils. Certain conditions may be more common to some professions than others, characterizing their playstyles and thematic roles. Conditions can also be inflicted by attacks from NPC foes, through environmental effects, and other mechanics. Condition damage is separate from strike damage and ignores the attributes Armor and Toughness as well as the effects that reduce strike damage, such as Protection. Damage inflicted by conditions is increased by the attribute Condition Damage and duration — by Condition Duration , derived from the attribute Expertise.

Condition warrior gw2

It also brings a good amount of Crowd Control CC to the squad. At full Adrenaline , enter Berserk and burn your foes with Longbow skills. Use Rage utility skills off-cooldown to increase the duration of Berserk.

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Many skills apply or remove specific conditions. Quickness 3s. If anyone finds this disagreeable consider how many skills on other 'melee' weapons on other professions that have a range of It was very limited in presence back then, much like quickness. Some abilities instead convert conditions on allies into boons , and vice versa — on enemies. Less brain-requiring than power builds that aim at comboing. My reasoning behind offhand sword is very simple: torment. Utility skills that convert boons into conditions. Riposte can be used to block melee attacks, which applies Bleeding when you counter-attack, for a DPS increase. Share More sharing options Hidden category: Pages using DynamicPageList3 dplreplace parser function. Link to comment Share on other sites More sharing options Aegis 5s. But its pretty strong with the stats and healing so no real need.

The community gave this build a rating , making it second-tier: Good.

If anything they lack evasion and active defenses. Focused on: Condition damage. Sign up for a new account in our community. Real life Iron Man. Weapon skills that reduce condition damage. Utility skills that convert boons into conditions. What it needs more than anything is for:. Conditions are temporary negative effects that provide damage and control over time in one second intervals, playing a major role in combat. Traits that transfer conditions. Riposte can be used to block melee attacks, which applies Bleeding when you counter-attack, for a DPS increase. Since my first toon was an asura guard, followed by a necro and a ranger I think they could safely more stacks of Burn on all Longbow abilities and it would come closer to viable, while still not over-performing. Traits that convert boons into conditions. Posted February 8, edited. Check our socials discord twitch twitter youtube instagram steamcommunity.

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