Cookie clicker sugar lumps
Sugar Lumps are a resource in Cookie Clicker that can be spent on various things, notably leveling up buildings. Sugar Lumps naturally grow, mature, ripen, and cookie clicker sugar lumps over a period of time, but additional ways to obtain them exist. Unlocking Sugar Lumps requires baking 1 billion cookies. Once unlocked, they persist through ascensions, but the challenge mode "Born Again" will temporarily disable their associated effects.
This is an add-on for Cookie Clicker that helps manipulating time so that the right coalescing lump type can be chosen. The number of grandmas, the stage of the grandmapocalypse, the slot that Rigidel is being worshipped, and the auras of the dragon can all be used to indirectly manipulate the type of the next coalescing sugar lump similarly to how Force the Hand of Fate planners can be used to achieve big combos. This mod tries all possibilities and tells you which ones give the desired lump types. Look at the pictures below and try to understand what the mod is telling you; this information is available in the lump tooltip. If everything went alright the type of your next lump is the one you choose! The most common issue is the discrepancy. In short, the game does not account for Javascript being slow, so sometimes the game misses the autoharvesting time by one or two millisecond.
Cookie clicker sugar lumps
Sugar Lumps are a secondary in-game currency along with Cookies and Heavenly Chips , and are unlocked once the player bakes at least one billion cookies. Once unlocked, the player gets a message telling them about sugar lumps, and the first sugar lump starts to grow located just below the Stats button. Sugar lumps and the building levels purchased with them are permanent, and will carry over across ascensions. The player can harvest a Sugar Lump by clicking on it when it is mature or ripe. If the player forgets to harvest one by hand, ripe lumps fall and automatically harvest four hours after reaching maturity, even when the game is closed or in sleep mode. When starting an ascension in Challenge Mode, Sugar Lumps and their bonuses are inactive, but lumps still increment by one every day behind the scenes. Reloading the game without saving can give the player another attempt at harvesting a lump after a botched harvest. Once a Sugar Lump is harvested, another one begins growing immediately in its place. To upgrade buildings with Sugar Lump, players must click on the nearest button with the text "LVL 0" on it next to the mute button on a building section. Once the player obtains one Sugar Lump, they can spend that one lump to upgrade to level 1, 2 sugar lumps to upgrade to level 2, and so on.
All-natural cane sugar shadow achievement. Fan Feed 1 Garden 2 Achievement 3 Ascension.
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Leveling up certain buildings with sugar lumps will unlock different minigames. Minigames may be accessed by clicking the "View [minigame]" button next to the building's level. In addition to initially unlocking minigames, sugar lumps may also be used to refill timers in the minigames, but refilling a timer from any minigame initiates a fifteen-minute cooldown for all timers. Although sometimes the mini game will display days or even years of wait time. Selling all buildings associated with a minigame will render it inaccessible, but will not erase any progress associated with it. It will become accessible again with everything intact after buying one of the associated building. The Garden is a complex minigame added in version 2. Some plants can even unlock new upgrades when harvested. Increasing the Farms' building level up to level 9 increases the garden size significantly, allowing more crops to be planted. Larger quantities of Farms owned will unlock up to 5 soil types, which can affect plant growth, mutation rate, and passive effect strength.
Cookie clicker sugar lumps
Sugar Lumps are a secondary in-game currency along with Cookies and Heavenly Chips , and are unlocked once the player bakes at least one billion cookies. Once unlocked, the player gets a message telling them about sugar lumps, and the first sugar lump starts to grow located just below the Stats button. Sugar lumps and the building levels purchased with them are permanent, and will carry over across ascensions. The player can harvest a Sugar Lump by clicking on it when it is mature or ripe. If the player forgets to harvest one by hand, ripe lumps fall and automatically harvest four hours after reaching maturity, even when the game is closed or in sleep mode.
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Besides clicking on the lump to harvest it, a new sugar lump starts growing if the game is open and the lump falls i. Several internal changes; mainly, porting the mod to TypeScript and adding a robust test suite. The Fortune Cookie add-on shows the player the outcome from the spell, therefore showing if a "Sweet" Golden Cookie will appear soon, therefore making the player not rely on the first outcome of the spell, and instead look at the list of results instead of blindly hoping for a "Sweet" on the first spell. This guide covered all the basic info about this valuable currency in Cookie Clicker. Stevia Caelestis heavenly upgrade. When hovering over a stage sugar lump, the tooltip will still include what type of lump it is even if it does not appear distinct. Sugar lumps mature an hour sooner. The smell is another story. Harvesting Methods. Explore Wikis Community Central. For example, in the fifth line above, only stage 1 awoken grandmas work.
Cookie Clicker has a secondary currency that will only unlock after you have baked at least one billion cookies.
Here you can manage them, control growth, and harvest once needed. Under these conditions, the player can get 55 Sugar Lumps in about Its lavish interiors, spanning across innumerable floors, are host to many a decadent party, owing to your nigh-unfathomable wealth. Once the player obtains one Sugar Lump, they can spend that one lump to upgrade to level 1, 2 sugar lumps to upgrade to level 2, and so on. Picking this first will get you all the achievements faster than Option B. This value can be adjusted in the settings, but I believe most users will want that value to be 1. The Fortune Cookie add-on shows the player the outcome from the spell, therefore showing if a "Sweet" Golden Cookie will appear soon, therefore making the player not rely on the first outcome of the spell, and instead look at the list of results instead of blindly hoping for a "Sweet" on the first spell. The "Predicted next lump type" line says that, if the player makes no changes to its save game, then the next lump type will be caramelized. The first line says that, if the player is in stages 1, 2 or 3 of the grandmapocalypse awakened, displeased, or angered grandmas , Rigidel active in the jade slot, and the dragon has only Reality Bending as the active aura, then the next sugar lump type will be meaty. This requires active harvesting mature lumps, and save scumming botched harvests. Last edited by Saihi ; 10 May, am. View mobile website. All of this assumes, of course, that the discrepancy that happens when loading the save game matches the one assumed during the calculations.
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