Darktide zealot build

The best Darktide Zealot build is, unsurprisingly, all about melee survivability and killing stuff in order to keep yourself alive. With the Thunder Hammer and the Heavy Chainsword as onlydudes weaponsthe Zealot is hands-down the most effective class in melee, able to slice through hordes with ease while also charging up weapons to deal with bosses, elite enemies, or pesky specials. Just like the Slayer in Vermintide 2 who got temporary health from killing enemies, darktide zealot build, the Zealot can gain damage reduction by landing crits, and darktide zealot build very powerful if you have a weapon with the right blessing to make it effective. The most important thing is that you need to keep killing stuff, darktide zealot build.

Stacks 5 times. If I were to suggest only a single build - for any class - to nominate as the absolute strongest, most well-rounded, highest skill ceiling playstyle with the greatest potential to carry and clutch the hardest missions this game could ever possibly create, it would be this build. Except for the last part. There is one ability in this game that is in a class of its own, and it is of course, also exclusive to Zealot. That ability is Shroudfield.

Darktide zealot build

The Zealot class in Warhammer 40, Darktide is designed with melee prowess in mind. These faithful servants of the God-Emperor strikes down heretics with great fervor, leaving a trail of righteous wrath in their wake. Gameplay-wise, they excel in close-quarters combat with their brutal weapons. Patch 13 introduced two new ways to play the Zealot while also refining the class' original playstyle from the earlier days of Warhammer 40, Darktide. This build focuses on the latter to help new and returning players get used to how the Zealot class plays with the revamped skill system. The left side of the Zealot's skill tree features abilities that cater to up close and personal fighting. The majority of the skills here improve the Zealot's offensive ability and staying power when locked in melee combat by providing self-revives, Toughness boosts, and improved critical hits. When Until Death ends, heal for a percentage of damage dealt while invulnerable. Melee damage heals 3x more. Augments Chastise the Wicked. Gain Uninterruptible after reaching max stacks. Enter Fury state when 25 enemies die within 25 meters of the Zealot. Disdain, Desperation, and Sustained Assault greatly increase the Zealot's melee damage, and it only gets higher once Blazing Piety and Duelist come into play. For maximum damage, try to reach the enemies' backs to trigger Backstabber. All of these combined makes the Zealot the best melee class in the game so far.

Additionally, despite what recent patch notes claim, its grab attack is still VERY hard to dodge, even with a slide there is a good chance you will be grabbed anyway, darktide zealot build, it is extremely cheap.

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Paul Kelly. Published: Nov 28, Your primary focus with this build in the co-op game is to get into the mix and stay there, with your teammates providing additional damage when you need it. The Thunder Hammer has a huge horizontal swing on its heavy attack, enabling you to gain talent stacks rapidly, and the large damage area will keep the hordes at bay with ease. If you find that your toughness is about to break, simply use Chastise The Wicked to re-position and completely refill your shield. Punishment works perfectly with the Crucis Mk II Thunder Hammer, as its powerful heavy attack swings horizontally and is able to hit multiple enemies at once. This also feeds into Rising Conviction, which gives you a percentage damage increase with every hit.

Darktide zealot build

Warhammer 40K: Darktide has come a long way since its launch, and so for those getting back into the game, here is the best Zealot build going. This build is the strongest — if not one of the best — in Darktide for the Zealot. It revolves around stacking bleed on enemies while scoring lots of critical hits. Like with any build, you have the freedom to tweak things how you wish to make the build better serve your personal playstyle.

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Toughness often is not. You become so proficient in melee combat that you end up generating far more Toughness through attacking than you could ever possibly lose to blows from trash mobs. Taking the Agri shotty is just nuking your DPS for no reason. Anyone, regardless of skill, can use this build and achieve incredible success on Zealot - even in Maelstrom - but in the hands of an exceptionally skilled player, this build will ascend you into godhood. More features. A: There is a fundamental problem with Powderburn. Breaking aggro for 6 seconds every seconds on an already very resilient and mobile class is simply broken. You are on steroids, you are a force of nature, and you hold great power at your fingertips. A Plague Ogryn and Nurgle Beast are annoying, they cause area denial and place pressure on you, but you are faster than they are, and you will usually be able to prioritize more immediate threats if you are smart about how you position yourself and how you traverse the map. It also works as a midrange suppression tool for groups of ranged enemies, and can be a panic button if you ever find your squad swarmed, since it doesn't deal friendly fire damage. You are faster, stronger, more evasive, hardier, healthier, and more capable in every way.

The best Darktide Zealot build is, unsurprisingly, all about melee survivability and killing stuff in order to keep yourself alive. With the Thunder Hammer and the Heavy Chainsword as unique weapons , the Zealot is hands-down the most effective class in melee, able to slice through hordes with ease while also charging up weapons to deal with bosses, elite enemies, or pesky specials. Just like the Slayer in Vermintide 2 who got temporary health from killing enemies, the Zealot can gain damage reduction by landing crits, and it's very powerful if you have a weapon with the right blessing to make it effective.

Once every three minutes, players can recklessly dive into the middle of a horde and start swinging without fearing death. The Combat Axe is still a great weapon for Zealot, as it is with all classes - even after the change to Brutal Momentum. Unless you are specifically trying to melee Monstrosities and Ogryns, or farm cooldown reduction with crits, it is the best all-purpose Melee weapon in the entire game. Still, bringing an anti-armor weapon like a Bolter or Thunder Hammer is highly recommended, especially in Heresy and Damnation difficulties. A Chaos Spawn's grab will be your 1 cause of death while fighting monsters solo. A: Extremely well-rounded and completely removes armor as a problem. If you don't have a weapon with any of these, you can always Consecrate one through the Darktide crafting system. For all other weapons: Your strategy against a monster while alone is to first decide if you can kill it in a reasonable amount of time, before more enemies start to appear and overwhelm you, or before you run out of ammo. Start running for a few seconds, whack an enemy, then fire your Shredder. When not scouring games for secrets or bashing his head against puzzles, you'll find him revisiting old Total War campaigns, agonizing over his Destiny 2 fit, or still trying to finish the Horus Heresy.

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