electronic arts ea

Electronic arts ea

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Electronic Arts Inc. Founded in May by former Apple employee Trip Hawkins , the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 's Skate or Die! The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in Trip Hawkins had been an employee of Apple since , at a time when the company had only about fifty employees.

Electronic arts ea

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Hawkins had also recently read a bestselling book about the film studio United Artists and liked the reputation that the company had created. Archived from the original on December 8,

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This lovely city is the northernmost metropolis in North America and the birthplace of legendary titles like Anthem and Mass Effect. The Sunshine State is where EA game development really shines on the east coast. Affectionately known as EARS, this acre facility is our global headquarters. As one of the largest interactive entertainment companies in the world, this is our nucleus for inspiring the world to play. The hidden NorCal gem of Sacramento is a bustling but manageable city that offers a little something for everyone. The Emerald City is the famed home to grunge music, world-class restaurants and drizzly days.

Electronic arts ea

Headquartered in Redwood City in Northern California, we develop and deliver games, content, and online services for Internet-connected consoles, mobile devices, and personal computers. We celebrate openness and curiosity and are committed to making a positive impact in the world. We hire creative, collaborative, inclusive people with diverse backgrounds who enrich our culture and challenge us to be better people and better at what we do. And we nurture inclusive leaders who foster a belonging culture — a place where everyone can thrive, fulfill their potential and make the best games. Find out what makes us different. We believe in the power of positive play and that being part of a gaming community should be a fun, fair, and safe experience for all. We are equally committed to building a workplace that spurs creativity and innovation and is as diverse as the communities we serve. As a leading global entertainment business, we want to inspire through our actions and create a positive impact in the world. Striving to bring imagination, original ideas, and excitement to everything we do.

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Video Games Chronicle. Archived from the original on September 21, Over the next four years, the market for home personal computers skyrocketed. Retrieved September 9, It also closed 12 of their facilities. Toggle limited content width. July Archived from the original on August 19, Commodore had given EA development tools and prototype machines before Amiga's actual launch. Retrieved February 28, Game Developer. Wild Hearts []. Galactic Adventures Bot.

The fast, optimized platform makes it easier than ever to discover, download, and play. So jumping into your game takes less time and fewer clicks.

Archived from the original on October 20, It was a pioneering title in the genre that was later called " god games ". May 22, Archived from the original on April 28, In February , Jeff Gamon, general manager of EA Partners, which oversees the Originals label, said the label would invest on bigger games, although for those cases the deal would not be as generous as the smaller games, as those are larger companies. The goal of the reorganization was to empower the labels to operate more autonomously, streamline decision-making, increase creativity and quality, and get games into the market faster. It also closed 12 of their facilities. January 26, July 15, The thrills of the classic Sim City are here again! Archived from the original on July 26,

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