eu4 infantry combat ability

Eu4 infantry combat ability

Early game morale, late game discipline Morale will keep your guys fighting longer to their number count. This works good at the start, but late game can actually seriously hurt you.

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Eu4 infantry combat ability

Click this button to login. Skanderbeg Rejuvenated incoming! Hey all. The purpose of the maintenance is to push an update that'll feature, among others, the following: Permanent fix for Skanderbeg periodically going down Reallowing ironman saves to be uploaded. I hope you look forward to it, and I deeply apologize for all the problems that Skanderbeg has faced over past months. If you had any extra questions feel free to ask them on our Discord! Yours always, Jarvin. Additional mechanics. Grading sheet. Introduction to effective discipline Summary Effective discipline invented statistic which intent is to unify all statistics that define army quality in EU4 such as discipline, morale, infantry combat ability etc. It accomplishes it by comparing the most important quality stat - discipline - with all the others taking current military technology level into regard. List of quality stats that are taken into consideration: Morale Infantry combat ability Cavalry combat ability Artillery combat ability Land leader shock Land leader fire Land leader maneuver Fire damage dealt Fire damage received Shock damage dealt Shock damage received Mercenary discipline Relative strength of each modifier is estimated by comparing how they affect actual combat, and all other base modifiers related to it such as unit pips, base unit type casualties, terrain penalties etc. The complete grading table can be found in the menu at the top. There are also some things that are purposefully accounted or not accounted for even if they don't or do exist in game: All military policies are treated as activated.

Conquer Crimea Lithuania mission tree. Last edited by Stormy Waters ; 3 Apr, am. Hence artillery are best used to provide supporting fire from eu4 infantry combat ability second line and ensuring there are always more units in the front row infantry and cavalry to ensure the artillery back line always stays 'protected'.

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Please help with verifying or updating older sections of this article. At least some were last verified for version 1. The basic unit of land forces is the regiment, each consisting of soldiers at full strength. Each regiment is classed as Infantry , Cavalry or Artillery. Regiments are grouped into armies. Each army can be led by a general or conquistador. Recruiting regular forces requires an owned, unoccupied province to recruit in, and three resources: manpower, ducats, and time.

Eu4 infantry combat ability

Please help with verifying or updating older sections of this article. At least some were last verified for version 1. This article discusses the three types of land units [1] — infantry, cavalry and artillery — that make up an army , and their different models throughout the eras of the game. Land units are the main resource utilised in land warfare. The core of any army, infantry are required in order to hold the main line.

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Horde government idea 1: Horse-lords of the Steppes. So, infantry combat ability seems to be especially valuably, if you are already superior and decide battles quickly, before the infantry line is heavily depleted. Chazb said:. So how good is Infantry Combat Ability? Paradox Forum. Posts: In contrast, cannons dont lose regiment strength in the back line. If you use this standard unit, I made a spreadsheet with the effects of each modifier for each tech level. Before mil tech 16, it's all about that shock. Categories : Potentially outdated 1. Why though? No one stands a chance. Ming has a trigger for it with their mechanics. May 22, 1. Invade the Deccan Orissa mission tree.

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Top Bottom Back. Thread starter Chazb Start date May 26, Invade the Deccan Delhi mission tree. Cavalry is good for flanking once the main line has been filled, but are much more expensive than infantry. Establish a Great Cavalry Teutonic mission tree, Crusader path. Jul 16, 2. Generally I aim for a Infantry to Artillery ratio, with a couple of Cavalry. Morale will keep your guys fighting longer to their number count. Once the cavalry loses importance Cavalry Combat Ability also becomes useless. Break the Rus Commonwealth mission tree. View mobile website. The following is purely for offense, but in general the defensive modifiers are slightly better. I hope you look forward to it, and I deeply apologize for all the problems that Skanderbeg has faced over past months.

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