Fallout 3 unlimited followers

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Asked by DrShloickerstein , May 8, I've discovered a very strange issue with companions in Fallout 3. As I add items to their inventory, they eventually reach their carry weight cap as usual and I can no longer add items. However, if I then reenter their inventory, I can continue adding items for a while again until they hit another limit. Sometimes this can take a few attempts. Repeating this effectively gives them infinite carry weight. I forced my companion's carry weight to with the 'forceav' command and then started this process by adding items to their inventory; each time I hit a new limit I would check their carry weight using 'getav' and it will have increased.

Fallout 3 unlimited followers

Log In Sign Up. Fallout 3 PC What is the best strategy for having all the followers at the same time? My freind showed me the fallout 3 guidebook one day and it said there was a way to have all of the followers at the same time. JT - 13 years ago - report. While other companions can be fired to free up a companion slot, Dogmeat can only be dismissed to wait outside Vault Although Dogmeat has a reserved companion slot from the beginning, it is not a unique slot the coinciding death or firing of an ordinary companion and the death of Dogmeat will not free up two companion slots, but one. A practical way to view this is that Dogmeat was your companion from before you even met him. This consists of firing your current companion, hiring Clover and rehiring your previous companion before the recently bought one starts conversation with you. If you had him as a companion prior to the Raven Rock quests, he will wait at The Muddy Rudder in Rivet City and join you without karma requirements. However, during the quest at Raven Rock all your previous followers will disappear. Wait for Fawkes to kill the Enclave soldiers and walk towards you, then fast travel away from the location. Rehire your other followers through whatever method, then fast travel back Fawkes should still be approaching you. If you did not have them as a companion prior to 16, and you don't want to fire or cause death upon one of your current companions, you can aquire them using one of the two methods below, the Sergeant RL-3 glitch or the Puppies exploit.

Start a Wiki. Sergeant RL Sergeant RL

There are 8 permanent companions available to the player in Fallout 3. All companions except for Dogmeat and Charon have a Karma requirement that must be met if the player wishes to enlist that companion listed in parentheses. If the player character ever tells a companion to wait but forgets where they did this, they should travel to any add-on location. This will send the companion home. Sometimes this does not work with the add-on Point Lookout. The player character can have up to two companions in their party, which consists of Dogmeat plus any other companion, barring certain companion exploits. Unlike in previous Fallout games, companions don't gain experience and notoriety independently but are scaled to the level of the player character.

Log In Sign Up. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Boards Fallout 3 how do you do the multiple followers glitch? Fallout wiki? Mutedfaithwi60 15 years ago 3. P Tieria , "I hope this adventure never ends"

Fallout 3 unlimited followers

Log In Sign Up. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. IIIl 15 years ago 1.

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Karma requirement. This can be done at anytime since he ignores the follower limit. The traps or mines of allies, like the frag mines laid by the citizens of Big Town , will still be hostile to temporary companions. WAIT for him to kill all hostiles. Pyknischster 5 Jan, am. Of the listed temporary companions, only Red, Shorty, and Sticky have dialogue options which allow the player to give them weapons or other inventory items. A list of all the permanent companions in the game including their stats so you can choose who you want to travel with. Current Wiki. Ask A Question. All companions except for Dogmeat and Charon have a Karma requirement that must be met if the player wishes to enlist that companion listed in parentheses. After firing him and waiting, have a long-ranged weapon, like a Sniper Rifle, and fast-travel to the Robot Repair Center the Mechanist's Hideout and run to the edge of the hill and pick off whatever enemies you can. Barter , Small Guns , Unarmed.

Exploits are "holes" in the game programming which allow a player to do something which the developers did not intend and which alter the balance of the game in a way that benefits the player. Several exploits don't work any longer since the Fallout 3 patch 1.

Karma requirement. Nukastaff Account management Discord Vault Academy. Butch DeLoria. Guide Index. Fallout 3 PC What is the best strategy for having all the followers at the same time? Get em Tiger. Suggested merge and splits Template headquarters. Unlike permanent companions, they do not heal automatically at the end of a battle but must be given stimpaks through reverse pickpocketing or healed through dialogue still requiring a stimpak from the player character's inventory. The player character can have up to two companions in their party, which consists of Dogmeat plus any other companion, barring certain companion exploits. Fallout games. For example, Charon will always use Protectron's Gaze a unique laser pistol over the laser rifle , despite its reduced range AND damage per round rating.

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