Fallout 4 main story quests

Fallout 4 features an expanded quest system, compared to that of previous Fallout games.

Welcome one, welcome all to our walkthrough for Fallout: New Vegas. Some of you may have used our massive Fallout 3 walkthrough, in which case I welcome you back. You guys should know what to expect here. For newcomers, however, let us give you a little rundown on what you can expect in our walkthrough. For starters, all screenshots are expandable. That is to say, if you click on any screenshot in the guide, it will expand to a much bigger, crisper version for you to examine. Simply click that same image again to reset it to its original size.

Fallout 4 main story quests

With Fallout 4 back thanks to the new VR version, we wanted to make sure that new players are up to speed on all the main story missions and side quests as part of a general refresh to our Fallout 4 guide. Fallout 4's Commonwealth is pretty big, but more importantly it's extremely dense. There's so much to see and do, and plenty of it doesn't even register in your quest log. The least we can do is put together a checklist of the game's main content, so you've got some idea of what's out there and how far along you are. Below you'll find a list of main story quests, provided by factions and companions, as well as the most important side quests. We've also included a few notes on how to find these quests where appropriate. This is a far from comprehensive list of what's available in Fallout 4; think of it as a map pointing you to the key branches of what's on offer. At this point the main quest can go in one of four directions, depending on which factions you've been working with, which faction you chose to help you with The Molecular Level, and whether you choose to continue in your current allegiance or switch sides. See our how to get the best ending guide for further information - and spoilers. The Minutemen are all about settling the Commonwealth peacefully.

The following quests are given once the player character gains enough affinity with a particular companion. Due to the Creation Enginemultiple quests can be marked active at the same time.

Whenever people complete the main storyline of a video game there is a huge sense of accomplishment, but also a feeling of, 'what now? As anybody who has played a Fallout game will know, there is so much going on that the game certainly does not end when the main quest has been completed, and that is especially true in Fallout 4, which is arguably the strongest game in the franchise. When the main quest for the game has been accomplished, there is still so much that can be done within the game. Updated July 6, by Ben Jessey: Anyone who has played a Fallout game knows the main story is only a small part of the overall experience. In fact, some of the best things in the game are outside the main narrative.

With Fallout 4 back thanks to the new VR version, we wanted to make sure that new players are up to speed on all the main story missions and side quests as part of a general refresh to our Fallout 4 guide. Fallout 4's Commonwealth is pretty big, but more importantly it's extremely dense. There's so much to see and do, and plenty of it doesn't even register in your quest log. The least we can do is put together a checklist of the game's main content, so you've got some idea of what's out there and how far along you are. Below you'll find a list of main story quests, provided by factions and companions, as well as the most important side quests. We've also included a few notes on how to find these quests where appropriate.

Fallout 4 main story quests

W ith The Elder Scrolls 6 years away, Fallout 5 seems like it may be the better part of a decade out. For those clamoring for new post-apocalyptic content, however, there are options to explore the wasteland including Fallout: Nuevo Mexico , a DLC-sized mod project for Fallout: New Vegas. The modding communities that form around Bethesda games are uniquely ambitious in scope, with some mods like Enderal even becoming their own games. It can take years for small, dedicated, and usually uncompensated hobbyist teams to create such massive projects. The following interview has been edited for clarity and brevity. Q: Can you both introduce yourselves? Zapshock: Yeah, I'm Zapshock, project lead. My name is Montana.

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Nuka-Cola Family radio or entering the Nuka-World transit center. Therefore, unless you have randomly come across it, this could be a totally fresh area for you to explore after the game is over. Weathervane: Locationname. It's a task that's more difficult than you might realize. The Institute Cambridge Polymer Labs. Certain events in those factions' quests can make other factions hostile to the Sole Survivor, thus locking them from those branches and failing all of that faction's ongoing quests. Some of you may have used our massive Fallout 3 walkthrough, in which case I welcome you back. Vault-Tec Population Management System. That is to say, if you click on any screenshot in the guide, it will expand to a much bigger, crisper version for you to examine. Due to the Creation Engine , multiple quests can be marked active at the same time. Don't have an account? The fridge Quincy Peabody house. Of course, the DLCs demand you to part way with some money to bring them in, but if you want to stick with the game, then these add-ons are a great method of doing so. However, should the Sole Survivor join and support the Institute, the main quest ends with the Nuclear Family quest.

On the following two pages I've detailed all story quests with or without achievements from up until a crucial save point near the story finale. Where appropriate I have weaved in between different faction quests, and as the story continues we'll transition into the specific faction quests and the order you should do them, to keep the ending as open as possible for as long as possible. We will however, reach a point where you must make a decision about which faction to ally with as you wrap up the story.

Updated July 6, by Ben Jessey: Anyone who has played a Fallout game knows the main story is only a small part of the overall experience. Riley Kyle. Far Harbor Haddock Cove. Below you'll find a list of main story quests, provided by factions and companions, as well as the most important side quests. This is also the first Workshop add-on to have quests. Preston Garvey Radio Freedom. Long Time Coming Nick Valentine's loyalty quest Major side quests These are the big quests we think you should go out of your way to see, either because they're extra inetresting or rewarding in some way. Mercer Safehouse Random location. General Atomics factory. Speaking of which, we've organized quests based on the likely order many players might experience during their playthroughs. Clean bed linens and new toilets for all! Fallout 4 guide By Polygon Staff on Jul 27, at am. If a mission you're looking for isn't covered below, it's either a Side Quest , or it's a mission we didn't encounter through our own playthrough. Quincy Quarries Vault

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