guild wars 2 toughness

Guild wars 2 toughness

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Toughness is a defensive character attribute. Each attribute point put into toughness increases the armor of the character by one, which improves the character's ability to withstand strike damage. Toughness is one of the contributing factors in determining NPC aggression. Toughness has no effect on falling damage. For a breakdown on how Toughness or rather armor works, see Damage. To assess how much damage reduction a certain amount of toughness would provide, divide the amount by the current armor rating.

Guild wars 2 toughness

Log In Sign Up. What do you need help on? Cancel X. Topic Archived Page 1 of 3 Next Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. NicoGrimm 11 years ago 1. Can someone explain it? Like, is one better than the other per point until a certain cap? Anything like that? Far as I understand read: I don't , toughness is overall better for healing builds because heals don't scale with health pools, right? Or, is that totally wrong? How dare the Gods work against me!

I am using a staff, for the guy who asked. The following table summarizes the attribute bonuses available on equipment of level 80 of all types and rarities.

By Sifu. Is Toughness a completely useless stat? I don't see any benefits for taking Toughness over any other stat. If i take a gear with Toughens, for example, i don't see for how much i get dmg reduced. Please, Anet, could you add the exact numbers? Why do i have to do a math by myself? We get exact numbers with ALL other stats, with Toughness being an exception for no reason.

Toughness is a defensive character attribute. Each attribute point put into toughness increases the armor of the character by one, which improves the character's ability to withstand strike damage. Toughness is one of the contributing factors in determining NPC aggression. Toughness has no effect on falling damage. For a breakdown on how Toughness or rather armor works, see Damage. To assess how much damage reduction a certain amount of toughness would provide, divide the amount by the current armor rating. This table lists prefixes that have Toughness as a Major attribute.

Guild wars 2 toughness

Don't trivialize it though; damage is a very versatile aspect of combat. There are so many ways that a character can do damage. Damage is any effect caused by an action that results in a target losing health. Damage is one of the three aspects that comprise the combat system, the other two being support and control. Strike damage and condition damage are the two primary forms of damage, incurred mainly by character 's skills as well as certain traits and upgrade components.

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So, just to see if I understand, Vitality increases your "actual" health pool, but toughness increases your "effective" health pool? Vitality Healing Power. Fafnir 11 years ago 11 Think of it like this: Health defends generally against everything, but is the best defense against true damage mostly from conditions. For this reason, a strong focus on toughness is useful, since it helps to mitigate one of the Necromancer's biggest weaknesses. The combined effect allows me stay on offense the entire fight. Ok, some hyperbole here and I do understand how a Minion master can have lots of sustain through pets, traits and skills, but yeah, Toughness sucks. NicoGrimm 11 years ago 1. Let's assume you take damage 10 million and see how much damage each will take. Traits that benefit from toughness. We get exact number, not just random numbers. Admittedly, it's not the easiest thing to determine for lots of people so what would be nice is for there to be some calculator. Still, Toughness sucks. For example, for a class that is able to heal a lot, such as the elementalist, I find that increasing healing power and vitality are the best options for increasing defence and survivability. TC, you should also know that almost every stat has noticeable diminishing returns except for vitality. Plus they scale with the number of players fighting them which increases their level and stats and even gives them access to new skills and abilities etc.

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Lump of Crystallized Nougat. Also Condi damage vs Direct damage. Potion Of Karka Toughness. Let me give you the short answer, yes it useless. Still, Toughness sucks. With base Power the sword Auto attack deals dmg in PvP. Side Quest. Toughness Armor. Let's assume you take damage 10 million and see how much damage each will take. Condi zerg comps do exist but they can have a hard time against enemy groups with a lot of cleansing from Scrappers, Spellbreakers, and Tempests in support roles. Vitality also scales much better for stacking it. Ferocity Healing Power. Topic Archived Page 1 of 3 Next Last. Power Toughness. Think of it like this: Health defends generally against everything, but is the best defense against true damage mostly from conditions.

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