gw2 update notes

Gw2 update notes

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PatchBot will keep your Discord channel up-to-date on all the latest Guild Wars 2 patch notes. Wintersday Come join us in celebrating Wintersday—Toymaker Tixx has made his annual visit to Divinity's Reach to spread seasonal cheer and festivity! Tyria has been greeted by a temporary peace. However, the denizens of Nayos haven't had the same luxury. Lady Peitha has finally beckoned the wayfinder to join her across the Mists in the demon realm: the march against Eparch begins now. As the Midnight King hides away in his palace of blood and fear, the wayfinder must travel Loyal vassals of the king are strongly encouraged to enjoy the festivities: meet the denizens of the Mad Realm in events across Kryta; tour the Mad Realm itself in the Mad King's Labyrinth and fearsome Mad King's Clock Tower jumping puzzle; compete with your fellow mortals in Lunatic Inquisition,

Gw2 update notes

This page is a copy of recent updates published on the official forum. Any undocumented changes will be listed under "Guild Wars 2 Wiki Notes". Update dates are UTC based. Another new year dawns on Tyria —join the festivities in Divinity's Reach! See you in Divinity's Reach! In this update, we're trying out a new process for the skills and balance update notes. Instead of combining new notes and preview notes into one continuous block and highlighting changes to the preview notes, we'll be separating the new changes into their own section. These new notes will be considered the most up-to-date version of the release notes, so if a change to a skill or trait exists in both sections, the new change will take precedent. In some cases, the new note may say, "This skill is unchanged" to communicate that a proposed change from the preview was removed from the final update. Our goal with the new process is to make clearer what has changed between the balance preview and the final release while also streamlining the transition from balance previews to final release notes. As with the November update, this update also includes improvements for some underperforming relics. The changes to hammer in November pushed condition builds for tempest and weaver a bit higher than we like to see, so we're making a few tweaks to bring those builds back in line. Condition holosmith and power scrapper are both a bit overtuned in PvE and are getting brought down in this update.

Ground Pound : Reduced the bleeding duration from 10 seconds to 6 seconds in PvE only.

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In the wake of the climactic events of the Personal Story , dark machinations converge toward their final goal as heroes rise to the occasion. Scarlet Briar 's clockwork minions are menacing Lornar's Pass , and the time has come to uncover the truth behind her schemes and, hopefully, put an end to them for good. Gather the new friends and allies you've made across Season 1, and make your stand for the future of Tyria! After years of being unavailable, the Battle for Lion's Arch episode of the Living World storyline has been restored and restructured as a linear Story Journal episode. This episode is permanently available to all players without any unlock needed. This is the finale of the commander's battle against the nefarious Scarlet Briar —complete Season 1 and experience the link from the Personal Story to Season 2! The Someone in Need collection was recently introduced as part of Extra Life

Gw2 update notes

We also included some updates on ongoing efforts like upgrading the game to DX11 and World Restructuring. However, we have a confession to make. Sorry, not sorry! One of the biggest changes was the addition of challenge modes. In terms of design intent, normal mode acts as an accessible stepping-stone toward more difficult content, whereas challenge mode pushes players to showcase their mastery over the combat system and requires a higher level of group coordination. And while life is good, it could be better. To start, the amount of gold that can be earned from completing a strike each week will be doubled. Additionally, a new high-end reward is being added to challenge mode Strike Missions: the Imperial Everbloom Infusion. There will be two ways to obtain it. An account-bound version can be purchased from the Strike Mission rewards vendor, Zazzl, in Arborstone once you have completed all four End of Dragons challenge modes.

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Support firebrand still isn't quite at the level we'd like to see in PvP, so we've made a few more improvements to it in this update. Mantra of Liberation : Reduced the ammunition recharge time from 45 seconds to 35 seconds in PvP only. Radiant Fire : This trait no longer grants Zealot's Flame when critically striking an enemy, and instead it grants an additional ammunition to Zealot's Flame. Deadeye has been growing in popularity in PvP over the last few months, and we've seen that it can be a bit too difficult to lock down for the damage it's capable of dealing. This skill now also grants might to the user. This update will only include changes to existing skills and traits. Increased the cooldown from 8 seconds to 15 seconds in PvP and WvW. Mantra of Recovery : Increased the radius from to Adaptive Armor : This trait has been reworked. You'll receive your choice of a weapon by progressing the annual Lunar New Year Customs meta-achievement, as well as the weekly Lunar Festivities achievement. Mantra of Resolve : Increased the radius from to

Many elite specializations have some mechanical weaknesses compared to the core profession, commonly referred to as the "tradeoff" for the specialization's new mechanics. In some cases, these tradeoffs feel natural, like when a reaper loses access to Death Shroud and gains access to Reaper's Shroud, but in other cases, these tradeoffs feel unnatural and can contribute to making a specialization feel less fluid to play.

You'll receive your choice of a weapon by progressing the annual Lunar New Year Customs meta-achievement, as well as the weekly Lunar Festivities achievement. Revenant January 30 Balance Update Preview In addition to toning down the damage of power vindicator in PvE, we've made some minor adjustments to axe to improve its usability for condition builds. Fixed an issue that caused Evon Gnashblade's movement to stall in the Escape from Lion's Arch mission. Update - February 6, Bug Fixes: Fixed an issue that caused some world events to not scale properly. As with the November update, this update also includes improvements for some underperforming relics. Support firebrand still isn't quite at the level we'd like to see in PvP, so we've made a few more improvements to it in this update. Deadeye has been growing in popularity in PvP over the last few months, and we've seen that it can be a bit too difficult to lock down for the damage it's capable of dealing. PatchBot BOT 3 weeks ago. The changes to hammer in November pushed condition builds for tempest and weaver a bit higher than we like to see, so we're making a few tweaks to bring those builds back in line. This page is a candidate for deletion. Skirmisher's Shot : Reduced the power coefficient from 0.

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