heart of thorns story chapters

Heart of thorns story chapters

The Story Journal is a tab on the hero panel that tracks and displays the character 's progress through the narrative of Guild Wars 2. The journal has heart of thorns story chapters for the personal storyexpansionsand each season of the Living World. Each section is further divided into chapters and episodes for the personal story and Living World respectively. Each chapter or episode is further divided into a series of instances that are completed sequentially.

For achievements in the individual chapters, click on the chapter name. Act 1: 1. Prologue: Rally to Maguuma. Act 1: 2. Torn from the Sky. Act 1: 3.

Heart of thorns story chapters

The Story Journal entries for Guild Wars 2: Heart of Thorns serve as an effective story summary from the point of view of the Pact Commander , and are transcribed here. Mordremoth ambushed the Pact fleet at the edge of the Maguuma Jungle. As Pact Commander , it's my responsibility to pick up the pieces and carry on. I won't abandon my friends, and I won't give up my world without a fight. Mordremoth's surprise counterattack totally destroyed the Pact's airship fleet. The surviving Pact soldiers are disorganized and demoralized, with Marshal Trahearne and Destiny's Edge missing in action. I surveyed the area surrounding the fleet wreckage and debriefed several of the Pact survivors. They provided information about where the Mordrem Guard are taking high-value prisoners, and they steered me toward a village of friendly hylek who can aid me in my search for Trahearne and Destiny's Edge. The situation in Maguuma remains dire, but we're making progress. We helped a local tribe of hylek fight off a Mordrem attack, and in return they shared their extensive knowledge of the region and provided two of their best scouts to help us track down our missing comrades. We're going to meet these new allies at the entrance to Auric Basin and then head deeper into the jungle. Our new hylek allies put us on the trail of Braham and Rytlock , who had scouted ahead for signs of Destiny's Edge and Trahearne. I also learned to use the enhanced jumping ability provided by certain local mushrooms, which makes maneuvering through the jungle faster and more efficient. We'll catch up to Braham and Rytlock shortly; I just hope they've learned something we can use. We located the Mordrem Guard prison camp holding Eir.

During these chapters, your character will recruit one of the minor races to fight against Zhaitan and participate in the major battles on Claw Island.

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City of Hope is the second chapter of the Heart of Thorns Act 2 storyline. After defeating the first monster, traps will pop up around the room, which cause damage and knockback. If the player manages to get out of combat, the player's health will regenerate. Once the player defeats the Mordrem Stonehead the challenge is won and the exit opens to the next area. Your health will recover when you step out of this room. Challenge of Wit The second challenge is a timed maze. Player is tasked with finding and activating three runes around the maze before timer runs out. The maze itself is patrolled by hostile Spark Elemental and has lightning traps throughout the area. Once the third and final rune is activated the traps and the hostile Spark disappear and the zone is safe.

Heart of thorns story chapters

The Elder Dragon Mordremoth has risen, dominating the Maguuma Jungle and destroying the Pact fleet sent to confront it. Now Tyria's bravest heroes race to find the downed Pact flagship and determine the fates of Marshal Trahearne and Destiny's Edge before the dragon's minions completely colonize the jungle and swarm out to overwhelm all of Tyria. While the Pact is poised to launch its campaign against the jungle dragon Mordremoth , the Pact Commander unveils a terrible truth: the sylvari are creations of the Dragon. So begins the story of Guild Wars 2's first expansion pack : Heart of Thorns! A note about spoilers: a brief summary aside, this article assumes a basic knowledge of the plot of Living World Season 1 and Living World Season 2. Since the story of Heart of Thorns begins in AE , and the personal story takes place in AE , it is likely that this article will contain personal story spoilers, as story threads that began in the personal story may be continued with the expansion.

Transdeco

The situation in Maguuma remains dire, but we're making progress. Lion's Arch: Honored Guests. Establishing a Foothold. I returned to Verdant Brink and reported Eir's death to the Pact survivors. Prized Possessions. Asura storyline. She proved to us she's more than just an asura with a golem, she's a self-sufficient soldier. The story details the humble beginnings as a local hero to commander of the Pact in the fight against Zhaitan. Path of Fire storyline. My allies and I found Marshal Trahearne and, with his help, entered Mordremoth's mind for a final confrontation.

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Norn storyline. As Pact Commander , it's my responsibility to pick up the pieces and carry on. Torn from the Sky. It revealed a map of the area marked with ley-energy concentrations. Our hope is that someone or something is still down there than can help us destroy Mordremoth. Thankfully, Rox left the the trail I requested, which allowed me to locate them. Living World Season 3 storyline. Several instances also offer direct checkpoints, both for replaying achievements and for a case of disconnecting. This might include the social status of the character, their belief, or other things. For achievements in the individual chapters, click on the chapter name. The story as a whole must be played through in order, and no part of the story can be replayed. The first three chapters deal with the character's early rise into renown, significant portions of which are based on choices made in your character's biography, ending with your character joining one of the three orders: the Vigil , the Durmand Priory or the Order of Whispers.

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