immovable rod 5e

Immovable rod 5e

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All Results. Immovable Rod. Other Variations: 1 2. Community Rating:. Click here to view ratings and comments.

Immovable rod 5e

Proceed at your own risk! An immovable rod is a magical iron rod that becomes fixed in space when activated. While active, it can ignore most of the effects of gravity. An immovable rod can be activated by pressing the button on the end, at which point the rod becomes stationary and nearly impossible to move. It is not subject to normal gravity, and can support up to pounds, although it will deactivate and fall normally if more weight is placed upon it. The DC to move an immovable rod is 30, and even on a success it will only move 10 feet at a time. Vox Machina had several immovable rods at various points that they used with some frequency. The party acquired the rod at some point prior to their adventure in Kraghammer , [2] and Tiberius Stormwind used it as an anchor so he could drop a captured Fomorian from a height into K'Varn 's lair. Some time later, Jordana Whisk gave Keyleth another one in Whitestone. Vex'ahlia used the new rod, again as an anchor, to get through the sand trap in the Cavern of Axiom.

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This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8, pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.

Immovable rod 5e

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And only pounds of force? Talsorian Games. Categories : Magic Items Rods. All Rights Reserved. For a better experience, please enable JavaScript in your browser before proceeding. Scroll of Telescription. Teapot Validated User Validated User. Ironically, he loves food and drink, and plans to retire to build a series of inns. Vox Machina found another rod in Emon following their defeat of Thordak , [9] and used the pair of rods to hold back several boulders as they prepared to fight Raishan. The party acquired the rod at some point prior to their adventure in Kraghammer , [2] and Tiberius Stormwind used it as an anchor so he could drop a captured Fomorian from a height into K'Varn 's lair. All rights reserved. All Results. Pike used the rod and some rope in a similar way to help the party cross a river in the Feywild. Wand of Smiles.

This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. The rod can hold up to 8, pounds of weight.

Log in Register. Note: This feature may not be available in some browsers. Ready to play? You may choose not to untap Immovable Rod during your untap step. If the rod faces the ship end on, it would easily puncture the hull in two places entering and exiting. Cyberpunk RED by R. Click here to view ratings and comments. A ship trying to pull it would probably using the drag rules, in which the rod can still only go 10 ft per round - which is probably slower than the ship. Follow along with the video below to see how to install our site as a web app on your home screen. To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in.

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  1. Has casually found today this forum and it was specially registered to participate in discussion.

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