Kerbal space program delta v map
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This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution. From your initial position, add up the numbers between every checkpoint until you reach your desired checkpoint. I am not the creator or maintainer of this mod. I simply put it here because it wasn't updated or maintened by previous users. Export Downloads.
Kerbal space program delta v map
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Kerbal Space Program Store Page. Officer George banditcamp. Showing 1 - 7 of 7 comments. Ogre View Profile View Posts. This includes the map for Outer Planet Mods also. It adds the map to the in game KSPedia. Last edited by Ogre ; 4 Dec, pm. Originally posted by Ogre :. I did it through practice. Probes etc.
BTW, this is a good enough question for a separate forum post.
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Taking a brief break from KSP, figured I'd drop some knowledge here first. Discussion is welcome, I will gladly fix anything people can find that is off the mark. These tables are to be used in combination with DeltaV maps to help you plan out your missions. The upper left table shows the DV to get from a moon of a planet to a target planet by dropping from the moon to its parent, and then ejecting with the help of the Oberth effect. For example, it would take a total of DV to burn from low Minmus orbit into a low pass of Kerbin and another burn to an Eve flyby. Or, conversely, it would take DV to come from Eve, decelerate at Kerbin periapsis, and circularize around Minmus. The table below it shows the DV to get from a moon of a planet to a target planet without a burn to a low pass.
Kerbal space program delta v map
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Usually, you need less than what's specified on that chart. Login Register Random Mod Blog Donate Advanced search: "term in quotes" For terms with spaces -term Exclude mods matching term , which can be a word or another advanced term user:[author] For mods by [author] ver:[version] For mods compatible with [version], can be either the full version number or a partial prefix, e. That means this number may vary considerably, depending on Kerbin's and Moho's position relative to Kerbol. Posted October 19, This is all stock, and all based on metaphor's chart. I added the Elliptical orbit checkpoint for two reasons: 1. Date Posted: 4 Dec, pm. It's a lot more accurate, if a little less aesthetically pleasing. Maybe I should have been clearer - the Jool flight time seems roughly right. Avoided looking anything up The thing to realize, however, is that in most cases your best bet is to consult Ksp.
I noticed a few inaccuracies in other delta-v maps going around.
Kerano Posted October 20, Reply to this topic Start new topic. They pretty much say "moon", except with maybe the vowel a little shorter, and I'm fairly sure this is intended. Maybe putting it into the KSP wiki would be enough? And since the more accurate delta-V chart is a bit difficult to get used to, it's author metaphor made a simplified version of it available some time ago. Streetwind Posted October 19, Upon launch, with MJ's delta-v window open so I can see the readouts, the first stage burns through its dV over a period of X seconds. On your math, you forgot to add the Maximum possible dV required to change angle inclinations , which is marked by that black number above the Metro stripes. For me, it's ginormous, though I am running at a mere x Anyone can download that and the free-trial version of the software I used to re- make it, and edit as you wish. Downloads: 38, Although, I don't think this is a case of stickying the thread. Clear editor.
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