Mass effect reapers

Like many works of science fiction, Mass Effect focuses heavily on a conflict between organic and synthetic life. Sentient machines and artificial intelligence abound in the Mass Effect universe, mass effect reapers, usually to the detriment of their creators or others. The overarching narrative of the original trilogy itself centers around the invasion of an all-powerful machine race known as the Reapers, even though fire mage wotlk don't appear in large numbers until the third Mass Effect game. An ancient and looming threat for most of the trilogy, Mass Effect's Reapers mass effect reapers to destroy all life in the Milky Way Galaxy for reasons unknown to the interstellar races currently facing the threat of extinction.

The Reapers are a highly-advanced machine race of synthetic-organic starships. The Reapers reside in dark space : the vast, mostly starless space between galaxies. They hibernate there, dormant for fifty thousand years at a time, before returning to the galaxy. These giant machines are ancient; their true name is unknown. In the end, the Reapers spare little concern for whatever labels other races choose to call them, and merely claim that they have neither beginning nor end. The Reapers are the original creators of the Citadel and the mass relay network.

Mass effect reapers

The Mass Effect trilogy has become well-loved for its engaging characters , its RPG mechanics and customization options, and its branching storylines affected by player decisions. But it is also known for its main antagonists. In the first game, Shepard was pursuing what appeared to be a rogue spectre named Saren who had mysteriously obtained an impressive ship to use for his own ends - but in a twist, it was the ship that was in charge. That ship, Sovereign, was Shepard's first encounter with a reaper - a dangerous machine actively planning the destruction of every advanced civilization in the galaxy. And after barely defeating Sovereign, it turned that there were others of its kind - the Reapers, waiting just outside the galaxy's edge for their moment to strike. The Reapers were an entire race of sentient spaceships controlled by artificial intelligence, constructed at a technological level that far surpassed anything the Alliance had at their disposal. There were potentially millions of them and they had one goal - to wipe out every spacefaring civilization by any means necessary. One of the biggest problems fighting the reapers is that they are extremely durable, at least against anything the alliance can throw at them. In the first game, it took their entire combined military force just to take down one Reaper , and even that was at a high cost only accomplished because Shepard found its one weakness a weakness that the reapers learned from and made sure could not be exploited again. By the third game, there is an entire army of these ships. Their massive size and heavy weapons make it easy for them to cause massive devastation before the enemy even has time to react.

The most obvious is that they were carefully placed in locations where they were likely to be discovered and therefore exploited by new spacefaring civilizations, mass effect reapers. Optimally, the subject is led to believe it is still acting on its own convictions. Mass Effect: Andromeda.

This is Thesecret I am an admin of this site. Edit as much as you wish, but one little thing If you are going to edit a lot, then make yourself a user and login. Other than that, enjoy Villains Wiki!!! The Reapers , also known as the Old Machines by the Geth, are an ancient race of gigantic living spaceships and the main antagonists of the Mass Effect trilogy. Initially thought to be a myth by most of the characters, the Reapers hibernate in "Dark Space" for thousands of years and then return to the galaxy every few millennia to destroy all the Milky Way's most advanced civilizations, most notably the "Protheans", who gave them the name "Reaper" once they stopped believing in devils.

Like many works of science fiction, Mass Effect focuses heavily on a conflict between organic and synthetic life. Sentient machines and artificial intelligence abound in the Mass Effect universe, usually to the detriment of their creators or others. The overarching narrative of the original trilogy itself centers around the invasion of an all-powerful machine race known as the Reapers, even though they don't appear in large numbers until the third Mass Effect game. An ancient and looming threat for most of the trilogy, Mass Effect's Reapers seek to destroy all life in the Milky Way Galaxy for reasons unknown to the interstellar races currently facing the threat of extinction. The existence of the Reapers begins nearly one billion years in the past, and their machinations are uncovered throughout the events of all three Mass Effect titles by Commander Shepard. The following history of the Reapers in Mass Effect will necessarily contain spoilers, so those looking forward to playing the series for the first time when the remastered Legendary Edition comes out might want to avoid reading too far ahead. At the very least, bow out before the section dealing with the Reapers' involvement in the first Mass Effect , since the section regarding their origins will have some interesting background information and only reveal the big-picture concepts behind the series' main group of antagonists. In an incredibly ancient era of the Milky Way, roughly one billion years before the events of Mass Effect 1 , the galaxy was ruled by an advanced alien race known as the Leviathans. Though originally an aquatic race, the Leviathans achieved spaceflight and claimed dominance over all other sapient species by enthralling them and subjugating them with a demand of tribute in exchange for protection. The Leviathans' reign lasted for an unknown amount of time, but an observed pattern emerged in which the subjugated species repeatedly brought about their own destruction through technological singularity.

Mass effect reapers

The Reapers are one of the most frightening galactic threats humanity has ever faced, and they feature prominently in the original Mass Effect trilogy. As bringers of all-things doom, death, and destruction, the Reapers are seemingly unstoppable, completely unmerciful, and overwhelmingly tenacious. If you're ready for another Mass Effect playthrough, make sure to stock up on some of this wise intel about the galaxy's most heinous bio-mechanical genocidal squids. The Reapers have taken more than a few spins around the galaxy, waking up every 50, years to wipe it clean of all organic life in a twisted vision of compassion. They're projected to be billions of years old, and modeled directly from the machinations of the ancient Leviathans, the original apex galactic race.

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The gigantic spinal-mounted gun of capital-class Reapers is able to rip through the hulls of even the largest of dreadnought-class ships with ease, effortlessly penetrating their kinetic shields. We simply The destruction of advanced races would then give new life room to evolve. Once in the pods, Reaper nanides dissolve the victims into a raw genetic "paste" for ease of transport. No cure exists. Occasionally, to bolster husk defenses the Reapers will employ devices known as Barrier Engines that cocoon individual husks in a durable biotic barrier or possess certain husks to improve their combat prowess. However, this Intelligence turned on them, slaughtering most of their kind and processing others into the very first true Reaper, Harbinger. Sign In Register. Shepard soon after discovers the Catalyst , an artificial intelligence which embodies the Reapers' collective consciousnesses and memories, also known as the Leviathans' "Intelligence". Behind The Voice Actors. Shepard is able to stop the process and destroy the Human-Reaper.

The Reapers are a fictional fleet of sentient starships that serve as the main antagonists of the Mass Effect trilogy. The design of the Reapers was inspired by H.

Mass Effect 2 introduced several variants of the husk unit: these include the scion, made up of several husks strung together in a grotesque manner, and the praetorian, a large monstrosity designed with numerous Husk heads visible inside its chest cavity to add a horrific and menacing feel. It is implied that through the use of this information, a future generation was able to halt the cycle and finally achieve peace. Retrieved March 22, — via YouTube. We simply It is unknown exactly where the Reapers were first created, but their origins go back thousands of years to a forgotten species known only as " Leviathan. Harbinger placed No. Available information suggests that a single race is harvested during each cycle to produce Reaper Capital Ships; it appears that other space-faring races harvested during the cycle are used to produce Destroyer-class Reapers. Because the Reapers first enter the galaxy at the point that they have ensured will be the center of galactic politics, information and finance, they are able to cripple any resistance almost before the Citadel civilizations have any idea that they are under attack. The design of the Reapers was inspired by H. Despite the constraints in time and a vastly expanded scope, the project successfully launched with about , colonists in tow, just ahead of the Reapers' imminent arrival in the galaxy. In the first game, it took their entire combined military force just to take down one Reaper , and even that was at a high cost only accomplished because Shepard found its one weakness a weakness that the reapers learned from and made sure could not be exploited again. Towards the end of Mass Effect 3 , the human Systems Alliance and its allies launch an all-out assault on the Reapers in a last-ditch effort to retake Earth, and activate the Crucible by joining it with the Citadel as it is theorized to be capable of defeating the Reapers. The Collectors are under the direct control of Harbinger, the original Reaper, and operate from an inaccessible base near the galactic core.

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