mkx takeda

Mkx takeda

When Mortal Kombat Xthe tenth main installment of the Mkx takeda Kombat video game series, came out in Springit actually shook up a lot of conventions. The story felt a little more fleshed out, the characters were now able to move forward, and a new generation of Mortal Kombatants would rise up. Even though he may not look like much at first glance, there is actually a lot more to him than mkx takeda would actually think. Kenshi Takahashi, the blindfolded swordsmen, has been a mainstay of the Mortal Kombat universe ever since he made his debut in Mortal Kombat: Deadly Alliance, mkx takeda.

Takahashi Takeda is the son of the hero Kenshi and a young Thai-American woman named Suchin, whom Kenshi met during his travels. When Suchin passed away, Kenshi was shocked to learn he had had an eight-year-old son with her. He took Takeda to Hanzo Hasashi, the former Scorpion, to be instructed in the martial arts. Takeda had no contact with his father for many years, until the day he was to leave Hanzo's tutelage. Kenshi revealed that he had left Takeda with Hanzo to protect him from his mother's murderers. Despite this revelation, and subsequent reconciliation with Kenshi, Takeda has abandonment issues yet to overcome--which makes working with his father in Johnny Cage's Special Forces team a challenge at times.

Mkx takeda

As Egc pointed out, Takeda has good mix-ups and great reach, but has slow normals, which can be a problem. However, his F3 is a very good attack to get off some quick and easy damage, and in his Shirai Ryu variation, he has a BF1 attack which hits quite fast as well as an aerial DB1 attack which hits overhead, and can really screw with your opponent's mind. This has been a short guide to Takeda, and this is BananaTech, signing out. Takeda main here. Now, Takeda's normals are rediculously slow. However, his mix ups with the kunai and his reach are outstanding. Shirai Ryu is great to pickup first when learning Takeda, simply because his specials are a lot like scorpion's. When I first picked up Takeda, I only used his and combo strings. At lower level play, you will notice that you can catch most players with your EX teleport and pop them into the air to start your combos without your opponent ever blocking low when you do your EX teleport. Practice landing a into your BF1 special and once you get this down, practice EX teleport, Jump 1, and then move forward into BF1. This is one of the easiest combos to teach yourself early on. You will find that it is easy to catch low level players off guard when jumping and throwing out your rope to pull them in. Learn these basics, throw in your kunai to mix it up, and go to town.

Seeing how Hanzo Hasashi was killed in Mortal Kombat 11time will tell whether or not Takeda will take up the mantle of Scorpion, mkx takeda.

If you can help us with this wiki please sign up and help us! If you are 18 years or older or are comfortable with graphic material, you are free to view this page. Otherwise, you should close this page and view another page. Takeda is the son of Kenshi and a Thai woman named Suchin. Takeda lived a normal life in Thiland with his mother, despite Kenshi not knowing of his existance.

As Egc pointed out, Takeda has good mix-ups and great reach, but has slow normals, which can be a problem. However, his F3 is a very good attack to get off some quick and easy damage, and in his Shirai Ryu variation, he has a BF1 attack which hits quite fast as well as an aerial DB1 attack which hits overhead, and can really screw with your opponent's mind. This has been a short guide to Takeda, and this is BananaTech, signing out. Takeda main here. Now, Takeda's normals are rediculously slow. However, his mix ups with the kunai and his reach are outstanding. Shirai Ryu is great to pickup first when learning Takeda, simply because his specials are a lot like scorpion's. When I first picked up Takeda, I only used his and combo strings.

Mkx takeda

Takeda was trained by Scorpion and the Shirai Ryu so many of his attacks will remind you of Scorpion, especially if you use the Shirai Ryu variation. However, no matter which variation you choose, Takeda is a long-range fighter first and foremost. Use combos and throws to knock the opponent away and then continue to assault them from a distance. Notation Key. You can throw the Kunai in one of three locations. The default notation throws it about mid-screen. If you press Back immediately after the notation the Kunai lands right in front of Takeda, and if you press Forward the Kunai travels the length of the screen. The biggest advantage of the Kunai other than the fact that it hits low is that if the opponent blocks Takeda is safe from punishment. That means any combo that would normal be punished if the opponent blocks can be made safe by canceling the last hit into a Kunai.

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In an early, official piece of concept art for Mortal Kombat X , there is a design for the character who would become Takeda. Heroes Wiki. Other j3 [Start-up: 7 Hit: 50 Block: -3] Takeda's j3 has a good horizontal hitbox and is useful when jumping in or to keep opponents out while running away. Bureaucrats Emeraldblade95 Jester of Chaos. When trying to punish attacks, if you use a normal move it will come out 1 frame later because recovery from blocking is 1 frame. I'm copping you lunch and a drink The Shirai Ryu Clan has a very important part to play in the surprisingly expansive lore of Mortal Kombat. Hinge Kick. Follow Murdoink. One of Takeda's special move is referred to as "White Wall. Tornado Strike is a good option to throw out while jumping in the air because it is safe and and can be very hard to punish on whiff.

He made his first appearance in the MKX comic series.

Despite not trusting Hanzo at first because he was a wraith, Takeda becomes immensely loyal to his master over the years and sees Hanzo as a father-figure. Quick Phase. I love u. Lasher - With an electrical current surging through his whips, Takeda becomes a long-range, kombo-heavy fighter in the Lasher Variation. It leaves you at disadvantage on the way up and advantage on the way down. View more tiers ». EX Kunai brings out all three kunais that can be delayed by holding 1. After the Mortal Kombat movie from gave Kano an Australian accent, the developers of the Mortal Kombat series made the character's Aussie roots official. Great write up dude. Jun Tekken 8 0. Also this has pushed me back into taking ronin into the lab. Search titles only. Jump Back Kick.

1 thoughts on “Mkx takeda

  1. I apologise that, I can help nothing. But it is assured, that you will find the correct decision.

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