number jacks

Number jacks

The Numberjacks are animated characters - the numbers zero to nine - who live in a sofa and solve problems outside. Each episode has the same structure. At the beginning of the episode, some of the Numberjacks will be engaged in an activity that will have relevance to the problem that is later discovered, number jacks. Then an "agent" a live-action child will call in and describe the problem that number jacks occurring.

How are ratings calculated? Toggle Expand Toggle Expand. Skip to main content. Numberjacks Season 1 Season 1 Season 2. Comedy adventure series featuring animated superhero numbers who solve problems in the real world. The series helps children develop their early math skills whilst providing slapstick comedy and 'numerous' superhero thrills. This video is currently unavailable to watch in your location.

Number jacks

It was also formerly shown on Tiny Pop until the year It is produced by Open Mind Productions for the BBC and features a mixture of computer-generated animation and live action. Numberjacks are a group of anthropomorphic numbers: 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9. Only four of them team up on a mission: Turqouise Five a female who likes being a numberjack , Yellow Six who is good with some tricks and jumps , Dark Blue Four who is a smart one but not quite sure and Pink Three a younger one who is cheeky and funny. They go about their everyday lives inside their sofa until a call comes in from real-life child Agents, who report problems that need solving. One or two of the Numberjacks fly out on location to investigate. The Numberjacks have to work out how to put things right, and thwart the dastardly intentions of the five Meanies. After much fun, adventure and powerful thinking, the Numberjacks win the day — until next time. When a meanie is defeated, the end of their theme song will play; this happens in most episodes, but not all of them. Series 1, consisting of 45 minute episodes, first aired in Autumn Series 2, consisting of 20 minute episodes first aired on CBeebies in Contents move to sidebar hide.

The Shape Japer is moving things and causing problems — 5 goes out there.

Comedy adventure series featuring animated superhero numbers who solve problems in the real world. The series helps children develop their early math skills whilst providing slapstick comedy Read all Comedy adventure series featuring animated superhero numbers who solve problems in the real world. The series helps children develop their early math skills whilst providing slapstick comedy and 'numerous' superhero thrills. Sign In Sign In. New Customer?

The Numberjacks are animated characters - the numbers zero to nine - who live in a sofa and solve problems outside. Each episode has the same structure. At the beginning of the episode, some of the Numberjacks will be engaged in an activity that will have relevance to the problem that is later discovered. Then an "agent" a live-action child will call in and describe the problem that is occurring. One or two of the Numberjacks will go out into the real world to solve the problem, while the remaining Numberjacks stay in their base and watch their progress on a screen.

Number jacks

Learn and practise addition facts up to 10 with this app based on the award winning CBeebies Numberjacks television series. Four entertaining games help children to learn the number bonds for totals up to Each game has different levels of difficulty to match a child's development. Choose numbers that add up to the trapped Numberjack. Count the splats to work out how many more are needed. Burst the bubble to set the Numberjack free. Note: In reply to the comment, the blue arrow to move on to the next number only appears if you make the correct total.

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Agents: 20, 77, 49 Numberjacks: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9. The Problem Blob is back and things go forwards and backwards. The Numbertaker takes all the even numbers — 6 and 8 fly out to put things right. Agents: 16, 28, 68, 53 Numberjacks: 3, 4, 5, 6. Episodes The problems are usually solved by creating and sending "brain gain", a magic force that can correct the problems once the solution is understood. Agent: 17, 54, 60, Spooky Spoon is mixing things that come in smaller versions and makes them bigger - 5 is out and about with the help of 4 to stop her. February 28, Did you know Edit.

The Numberjacks save Christmas Day. What starts as a happy holiday in the sun soon gets more complicated as all the Meanies try to make like hard for the Numberjacks. Only after much excitement do things get back to normal.

Agents: 20, 77, 49 Numberjacks: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9. Feedback Send us feedback. See the full list. The Problem Blob is making trouble with sixes — Numberjack 6 to the rescue. February 19, Agents: 16, 33, 68, 85 Numberjacks, 3, 4, 5, 6. Comedy adventure series featuring animated superhero numbers who solve problems in the real world. Recently viewed. Spooky Spoon is swapping light things and heavy things — 3 has no problem in this episode. Agents: 42, 85, 55, Things don't move when they should, like a walking trash bin etc. Related Customers also watched. The Problem Blob has gotten people going round in circles — can 5 restore things to normal before it's too late? There's a pattern to the problems that the Puzzler causes — and Numberjack 5 has to break that pattern on her own, once and for all.

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