oblivion light vs heavy armor

Oblivion light vs heavy armor

Armor comes in two varieties -- Light and Heavy. You should always stick with one type for every piece you have equipped to gain the most experience towards skill increases and to have the most efficient defense.

Log In Sign Up. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. I'm basically training a warrior type character, but I'm not sure if I should focus on heavy or light armor. Which type is superior?

Oblivion light vs heavy armor

Armor is a type of apparel, along with clothing and jewelry , that can be worn on the player character's body. Shields, which are wielded by the player, are also categorized as armor. Armor comes in two classes: Light and Heavy. This page lists the base non-enchanted varieties of both kinds of armor. Other non-enchanted armor is listed in Specialty Gear , along with some unique items. The category Oblivion-Armor provides lists of all of the individual pieces of armor available in the game. The Armor Rating displayed in the table represents the percentage of damage the piece of armor absorbs. The listed armor rating is modified by the player's Skill in the armor type Light Armor or Heavy Armor and the armor's condition by the following multiplier:. Note that Skill is modified by Luck before it is used in this formula, and is constrained between 0 and as usual, meaning the maximum value for the skill portion of the multiplier is 1 - i. Armor protects the wearer from damage due to weapons, but not from magical damage at least for non-enchanted armor. For each blow that armor absorbs, it becomes damaged, although the exact mechanism for determining which armor pieces you are wearing take how much damage is unclear. Armor can be repaired using the Armorer skill. A shield only contributes to your armor rating if you have both it and a one-handed weapon equipped. If you have a two-handed weapon, a bow, or no weapon i. This can be a problem for spellcasters who wear armor but never use weapons, and therefore would tend to never bother equipping any weapon.

Where is the saves in the Oblivion folder? The Armor Rating displayed in the table represents the percentage of damage the piece of armor absorbs. Better armor will appear as you progress through the game.

Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Waldo View Profile View Posts. If you enchant clothing instead of enchanting armor, will the resulting enchantment effects be higher on one or the other? I'm trying to figure out if wearing clothes matters on my mage character or if I can just armor up and enchant that and have the additional defense.

Armor is a type of apparel, along with clothing and jewelry , that can be worn on the player character's body. Shields, which are wielded by the player, are also categorized as armor. Armor comes in two classes: Light and Heavy. This page lists the base non-enchanted varieties of both kinds of armor. Other non-enchanted armor is listed in Specialty Gear , along with some unique items. The category Oblivion-Armor provides lists of all of the individual pieces of armor available in the game. The Armor Rating displayed in the table represents the percentage of damage the piece of armor absorbs. The listed armor rating is modified by the player's Skill in the armor type Light Armor or Heavy Armor and the armor's condition by the following multiplier:. Note that Skill is modified by Luck before it is used in this formula, and is constrained between 0 and as usual, meaning the maximum value for the skill portion of the multiplier is 1 - i.

Oblivion light vs heavy armor

The Light Armor skill determines how much protection is provided by lightweight armor , and how much damage light armor takes each time it is hit. The other armor option is Heavy Armor. As your light armor skill increases, the protection provided by light armor increases, according to the following equation:. You gain 1. General tips for increasing combat skills are provided at General Combat Strategies. A good way to increase your skill in light armor is to equip a full set of light armor shield included with the shield enchantment, then have as many NPCs as you can find attack you at once. Guard barracks are an ideal location for this. When your skill reaches 70 or higher, NPCs will start saying: "I heard you know how to move in light armor. The following table provides the messages that are displayed when your Light Armor skill levels up.

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Up Next: Apparel Previous. If you really want to sneak you can always go Barefoot though. Per page: 15 30 How do I increase my carry weight with the console? Not only that but I think light armor breaks down faster. It doesn't provide as much armor, but it gives you a degree of mobility. I'm trying to figure out if wearing clothes matters on my mage character or if I can just armor up and enchant that and have the additional defense. The reduction of spell effectiveness reduces the level of their spells, making it impossible to take advantage of that particular bonus and making such spells useless against higher-levelled enemies. Talking endgame with in both not taking sneak into account because there are spells that can deal with that, which is better would you rather have speed to get away but you could use paralyze while backing away to deal with that. As said the major differences are early on when both skills are low. Gauntlets These are your gloves.

In the end, meaning once you've maxed out either skill, the only difference is aesthetics and durability. When both skills are maxed out, armors of the same tier offer equal protection and don't factor into encumbrance at all meaning they don't slow you down. The only difference is that heavy armor still has much higher durability than light armor, meaning it will stay stronger longer in battle, meaning you'll take more damage in light armor.

Some armor is also available as non-random loot. It will break more easily than Heavy Armor which means you'll need more Repair Hammers, but it also costs much less allowing you to purchase it in the store without breaking the bank. Armor Rating. Bound armor and 10 shield is cheaper. Speed and athletics is for getting everywhere in Missing Sword Meshes. Install Steam. Anyone know a way around purification? When both skills are maxed out, armors of the same tier offer equal protection and don't factor into encumbrance at all meaning they don't slow you down. The only time you will find that quality is in the tutorial, and it does not have a full set of either. The governing attribute is Speed, which is useful but not really too important. Aside from the sub-categories listed below, there are many rare pieces of armor that must be found randomly or obtained as a quest reward.

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