pathfinder kineticist feats

Pathfinder kineticist feats

Unique among the published classes, the Kineticist gets entire separate sets of element-specific class feats Impulses.

I'm making a pyrokineticist for a game of mine tonight after losing a character. I'm hoping the character can focus on pure damage and AoE since ranged firepower literally is something the team lacks. And are there any items, wondrous or otherwise, that a pyrokineticist would benefit from the most? I would investigate N Jolly's guide on the subject if you haven't yet, which is pretty thorough and offers some non-obvious items and feats. I'd actually look into grabbing a Familiar at this point. Iron will is hardly a wasted feat for most Kineticists, either. Extra Traits can be pretty useful too, though probably less exciting than it is when you're still building the character.

Pathfinder kineticist feats

Tags Edit Source Print. Leadership Pilot Tech. Benefit: When you use your gather power class feature, you can also spend a standard action to reduce the total burn cost of a blast wild talent used on your next turn by 2. At 11th level you can spend a standard action to reduce the total burn cost of a wild talent used on your next turn by 3. Gathering power in this way ends your turn immediately. You cannot gather power on your next round on your next round as a move action to further reduce burn cost. Normal: Utility wild talents have their effective spell level treated as their level for determining their DCs. Benefit: If you accept burn from a wild talent except for your elemental defense , on your next round you can reduce the burn cost of an infusion by 1. This feat has no effect if you already possess the maximum number of points in your internal buffer, and can only add 1 point to your internal buffer per round. Special: If you possess battle burn, this feat does not trigger when accepting points of battle burn. Benefit: You gain the basic utility wild talent for any one element. If you later gain a level in the kineticist class, you can immediately exchange this basic utility wild talent for a level 1 utility wild talent for which you qualify unless you possess a wild talent the requires the basic utility you wish to replace. Prerequisite: Must possess an animal companion with the bounding blast class feature. Normal: You must deliver a blast imbued to you by the bounding blast ability by the end of your next turn. Special: If you possess a kinetic blast, you gain the bounding blast class feature.

Such a character must still pathfinder kineticist feats access to the appropriate element to select spells this way. This feat has no effect if you already possess the maximum number of points in your internal buffer, and can only add 1 point to your internal buffer per round.

Stay Logged On. New OOTS t-shirts, ornaments, mugs, bags, and more. Results 1 to 16 of Thread: Kineticist Feats? Thread Tools Show Printable Version. Kineticist Feats? So recently, I've decided to give the Kineticist a try, which I know seems like I've taken leave of my senses, but since I almost always play heavy melee and still don't feel comfortable or have the time for true casters, I figured it was interesting and I'd give it a shot.

While several of the following feats can be utilized by any character, they were all developed for use by kineticists in particular. Library of Metzofitz Wiki Explore. Equipment Magic Items Weapons. Recent blog posts. Explore Wikis Community Central. Don't have an account? Current Wiki. Start a Wiki. Sign In Register. Kineticist Feats.

Pathfinder kineticist feats

Enter the Kineticist, and bizarre magic-based class with no spellcasting. While these options in no way compete with a full spellcaster, they are still very interesting. Expect to supplement gaps in the capabilities provide by the class using Traits to get better class skills and magic items to fill gaps in your magic abilities. If you would like help with Pathfinder options not covered here, please email me and I may be able to provide additional assistance. Also note that many colored items are also links to the Paizo SRD. Hit Points : Good for a caster-style character, and with a dependence on Constituition. Saves : Two good saves, dependent on Constitution, and two dump stats to free up points to spend on your Wisdom. Proficiencies : Simple weapons and light armor.

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For kineticist, VMC Rogue is a good choice for boosting the damage of all your blasts via sneak attack, and you can enable it fairly easily against most foes via Windsight or Goz Mask. Kinetic Remnants. You can use Constitution in place of Strength for ability and skill checks Teletechnopath Technologist, Technopath, and telepathy or the ability to use detect thoughts or mindlink as a spell or spell-like ability Increase the range at which you can interface with technology Terrifying Blow Str 19, Power Attack, Intimidate 5, claw or slam natural attack. Depending on your primary and expanded elements and your choice of simple blast s , you gather power has the following additional effects:. Toughness is a good pickup, and you have plenty of feat space if you skip on any of the above feats. Increase the damage of fire spells or blasts. Since a Kineticist don't normally carry weapons, I think that I heard that the unarmed strike help. Prerequisite: Must possess an animal companion with the bounding blast class feature. Pathfinder: Kingmaker Store Page. Thing is, long story short, there are no wizards in this campaign save for ONE, which we have no intent on attacking or going near because he's essentially 20th level and absolutely hates us. Benefit: Whenever a splash weapon you use would leave behind caltrops or an effect simulating caltrops for a limited duration such as a shard gel, the Kinetic Remnants feat, or the glassfoot bomb alchemical discovery , increase that duration to 2d6 rounds. Kinetic Training.

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Advice Search Thread. Last edited by Uhtred; at PM. Increase bonuses from haste, reduce more burn when gathering power while hasted. Special: You may select this feat multiple times. Prerequisite s : Dragon pact kineticist, elemental ascetic, indomitable, kinetic duelist, kinetic knight, or kinetic lancer 1st. Reduce the amount of burn you must accept to use it by 1. Select Extra Wild Talent with your bonus feats. Kineticists are pretty independent of build beyond a few basic feats and items. Kinetic Proficiency, Defensive Combat Training. Benefit: When implanting a bomb or kinetic blast, you can alter the amount of time it takes to explode. Benefit: Your devastating infusion, dual blades, kinetic assault, kinetic blade, kinetic fist, kinetic whip, vital blade, and vital mobility are considered to have the blocking and bracing weapon qualities, and when you ready a kinetic blast with one of the above infusions against a charge, you can make one 5-foot step as a free action when it is triggered.

3 thoughts on “Pathfinder kineticist feats

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