pathfinder kingmaker sorcerer build

Pathfinder kingmaker sorcerer build

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Hi, I am asking for build assistance using the eldritch arcana mod. Any assistance would be greatly appreciated. Make a cross blooded : orc and dragon fire themed dragon is probably the best. Get the relevant feats like spell focus evocation, mage tatoo, maybe perfect spell, spell penetration etc. Get the amulet of four elements, ambrosial attire, belt of perfect components as soon as possible. And that's pretty much it, with rods you will be able to nuke like crazy. Thanks for the response, am I forced to play a half-orc with this build?

Pathfinder kingmaker sorcerer build

The Sorcerer is one of the most popular classes amongst the community of Pathfinder: Wrath of the Righteous and it is for good reason. The idea that you can be brimming with magical energy simply due to your bloodline is an attractive one. This manifests in-game as a powerful mage who doesn't have the need for a meticulously curated spellbook - they just get up and go. As with all magic classes in Wrath of the Righteous, however, there are lots of ways that you can optimize your builds and make the best Sorcerer for your requirements. The Sorcerer is one of the game's full casters. This means that it will gain many tools over the course of a playthrough and eventually end up casting level nine spells - the most powerful ones outside of certain Mythic Paths. To compensate, they are typically very flimsy and don't perform well in physical confrontations. Sorcerers are Spontaneous Casters. This means that they don't have to prepare their spells when they rest - rather they can cast any spell they know from a shared pool of spell slots. At Level 2, Sorcerers know two spells and have four spell slots. Remag knows Magic Missile and Mage Armor.

Remag knows Magic Missile and Pathfinder kingmaker sorcerer build Armor. Heightened Grease and Stinking Cloud spells are able to lock down large groups of even high-level enemies, and these spells are some of the most effective ways to use 9th level spell slots. These offer a deeper, more elaborate fine-tuning of the class and can be more or less useful depending on your current needs.

This is a fairly robust build with a strong emphasis on Control spells, but that also has significant damage, buff, and summon abilities. Reduce the stats by the amount indicated in the brackets if you want to make this as a custom NPC. Some people have reported they didn't have access to all spells listed. This build is intended for the Enhanced Edition. You should get everything listed with that version of the game. If you don't, you'll need to reinstall certain DLC like I instruct in my main walkthrough guide. If you're using the basic version of the game without any DLC additions, you'll need to make adjustments.

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Pathfinder kingmaker sorcerer build

This is a fairly robust build with a strong emphasis on control spells, but that also has significant damage, buff, and summon abilities. Though sadly, you'll cap out at 4th level spells, which limits this character's power. I've included additional stats in brackets if you want to make this your main character. You don't get a choice or the option to make any selection. Bloodline Spell - Dimension Door 4. This character gets a good mix of single-target and AOE spells. Use control spells like Grease 1 , Create Pit 2 , and Stinking Cloud 3 to neutralize groups of enemies before combat. Use heightened versions of these spells when you want to raise the DC—this works particularly well as an alpha strike. This character will take care of any Persuasion checks you'll need, and will also be good for Knowledge: Arcana and Lore: Nature or Religion checks. The Arcane bloodline is nice in that it grants you one additional known spells for spell level 4.

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This manifests in-game as a powerful mage who doesn't have the need for a meticulously curated spellbook - they just get up and go. You'll have to decide if you want to use ray spells, which require that you take two more feats and have a decent attack bonus, but some of them are very potent. If you're not intending on taking the whole 20 levels in Sorcerer which is not recommended there are some intuitive multiclass options:. Besides the change in primary attribute, the Sage Sorcerer is more or less the same as an Arcane Sorcerer which makes the Sage Sorcerer a decent choice. If you consider that the Sorcerer's primary role is blasting foes, the Arcane bloodline gives you the best bang for your buck, nasty DCs on all your magic and a useful pet. Other options that may be worth considering are the Summoning feats if you want to be a summoner - these will require a Spell Focus in Conjuration. Log In Sign Up. I personally found it to be a bit buggy in the prior version, but it seems to work correctly as of version 2. Many normally overwhelming enemies in the midgame can be easily held with Chains of Light and killed with Coup de Grace attacks by melee characters. She has the following level progression:.

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Since each bloodline is effectively a subclass, I'll list a level breakdown for each one. Obsidian Flow 4 , Cloudkill 5 , and Sirocco 6 can be dropped on enemies suffering from other control spells to cause them more suffering and further lock them down. Thanks for the replys. There's also a wizard archetype for evoker called admixture which is added in - I think a touch of magic - that let's you change the element type of the damaging spell. Because of the various bloodlines open it in a new tab , different sorcerers of the same level may have very different capabilities. Log In Sign Up. Hi, I am asking for build assistance using the eldritch arcana mod. Reduce the stats by the amount indicated in the brackets if you want to make this as a custom NPC. Cancel X. It also has abilities that let you increase the DC of spells of a chosen school. If you're using the basic version of the game without any DLC additions, you'll need to make adjustments. No you have to take the orc bloodline, but you can play any race you want. Most of the abilities are taken from the Arcane bloodline.

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