phantom puppet

Phantom puppet

The Phantom Puppet is one of the secondary antagonists and six phantom animatronics in Five Nights at Freddy's 3. It is a hallucination of a burnt and damaged Puppet. The Phantom Puppet has, essentially, the holygels model of its Five Nights at Freddy's 2 incarnation, though its body is phantom puppet and its eyes have small white pupils, phantom puppet, much like the other phantoms.

The Phantom Puppet is an antagonist in Five Nights at Freddy's 3 and is one of the six phantom animatronics in the game. He is a hallucination of a burned and damaged Puppet. The Phantom Puppet appears much like his Five Nights at Freddy's 2 incarnation, though his body is charred and his eyes have small white irises, much like the other phantoms. His charred and burnt appearance possibly foreshadows the torching of the attraction. The Phantom Puppet appears very briefly in CAM 08 and then appears in The Office depending on whether or not the player changes the Monitor 's view before lowering it. Once in the room, the Phantom Puppet cannot be warded off and must leave on his own, which will take approximately 17 seconds.

Phantom puppet

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Protagonists William Afton Phone Guy.

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The Phantom Puppet is one of the secondary antagonists and six phantom animatronics in Five Nights at Freddy's 3. It is a hallucination of a burnt and damaged Puppet. The Phantom Puppet has, essentially, the same model of its Five Nights at Freddy's 2 incarnation, though its body is charred and its eyes have small white pupils, much like the other phantoms. Its charred and burnt appearance possibly foreshadows the torching of the attraction. Its three buttons are also very dark in color, and the top button is almost half broken while the bottom one is cracked, as visibly noticeable when its Extra menu render is brightened. The Phantom Puppet appears very briefly in CAM 08 and then appears in the Office depending on whether or not the player changes the Monitor 's view before lowering it. Once this happens, the Monitor will lower almost immediately and a close-up of this same Puppet's face, only burnt and grey-black, will move right to left in the Office, its eyes focusing on the player. While this is happening, the Phantom Puppet will make a weird, "computer-like" noise while blocking the player's view. Once in the room, the Phantom Puppet cannot be warded off and must leave on its own, which will take approximately 17 seconds.

Phantom puppet

For the character also known as The Reverse Puppet see Vinnie. The Puppet , also commonly known as The Marionette , is an animatronic and the main antagonist of Five Nights at Freddy's 2. He stays in the Prize Corner , and Jeremy Fitzgerald and Fritz Smith must wind up a music box or else he will attack the player. The Puppet is a tall puppet-looking figure. He is all black and white except for his face where he has red cheeks and lips, and two purple strips going from his eyes to his mouth. He has three strips going on his arms and legs. He functions for the main reason to check the camera, to wind up the music box. Neglecting the music box will cause him to enter the next attack stage. After his final stage, he'll leave his box and head for the player, this will eventually be a game over unless the player can hold out until 6 AM.

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Once in the room, the Phantom Puppet cannot be warded off and must leave on its own, which will take approximately 17 seconds. Once in the room, the Phantom Puppet cannot be warded off and must leave on his own, which will take approximately 17 seconds. He is a hallucination of a burned and damaged Puppet. View history Talk 0. Classic Animatronics. Histories Galleries Audios Trivias. See Puppet disambiguation. Because of this fact, along with the fact that it almost entirely obstructs the player's view and prevents use of the Monitor and Maintenance Panel, Phantom Puppet is considered by some the most dangerous phantom animatronic in the game. Phantom Puppet, brightened and saturated for clarity. Phantom Puppet. Don't have an account? Phantom Puppet in CAM Popular Pages. Strangely, it has the appearance of its Five Nights at Freddy's 2 self.

All of them will cause systems to malfunction unless you take quick action, and suspiciously, all the animatronics appear burned. The phantom animatronics are hallucination variants of the original animatronics who haunt the security guard of Fazbear's Fright: The Horror Attraction throughout the week.

Once this happens, the Monitor will lower almost immediately and a close-up of this same Puppet's face, only burnt and grey-black, will move right to left in the Office, its eyes focusing on the player. Phantom Puppet's actions are very similar to the way it blocks Freddy Fazbear 's vision in the cutscene after Night 4 in Five Nights at Freddy's 2. Phantom Puppet, brightened and saturated for clarity. Phantom Puppet is the third antagonist in the entire series to not have a jumpscare, the 2 others being Phantom Mangle and BB. Were you looking for The Puppet from the second game? Phantom Puppet. Not what you were looking for? Template:Clear Audio [ ] Phantom Puppet blocking the player's view. If the player views the Phantom Puppet in CAM 08, they are advised to immediately change the monitor's view. His charred and burnt appearance possibly foreshadows the torching of the attraction. Popular Pages. Sign in to edit. Phantom Puppet in CAM 08, lights off. Sign In Register. Current Wiki.

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