Physical special split
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This caused moves to not be influenced by their type to determine whether they were physical or special, but rather have it as an attribute of their own, so each type could have physical and special moves. What influence would it have on the OU metagame? Even though Tornadus-T uses Knock Off during regular competitive play as is, now it comes off of Tornadus-T's higher invested attacking stat! It also provides Alakazam and its Mega Evolution with a good coverage move to make up for the loss of Shadow Ball. Focus Blast turning into a physical move heavily affects all special attackers that use it.
Physical special split
In games prior to Generation IV, the type of a damaging move determines whether the move is physical damage calculation is performed using the user's Attack and the target's Defense or special the user's Special Attack and the target's Special Defense. Several new moves were introduced to give more balance to formerly all-special and all-physical types, such as the physical Psychic-type moves Zen Headbutt and Psycho Cut ; and the special Fighting-type moves Focus Blast , Vacuum Wave , and Aura Sphere. Other moves, such as Hyper Beam which was physical prior to Generation IV but is now special , gained physical counterparts with the same characteristics in this case, Giga Impact. The unused Bird type only exists in the first two generations and was defined as a physical type. Status moves act differently from both the other move categories, as they don't do direct damage. Please remember to follow the manual of style and code of conduct at all times. It has been suggested that this article be moved to Move category. Please discuss whether or not to move it on its talk page. Categories : Candidates for moving Damage categories Game mechanics Terminology. Personal tools Create account Log in. Generation V. Language Title Chinese.
This also means that Mega Pidgeot's far-from-lackluster base Special Attack is now basically useless, physical special split, as the only special move that Mega Pidgeot keeps, Heat Wave, isn't even a STAB move and doesn't do nearly the job that Hurricane did. Please discuss whether or not to move it on its talk page. Before Pokemon Diamond, Pearl, and Platinum, each attack's class physical or special was determined by the actual type physical special split was.
Each of the game's types was assigned to either physical or special attack types - physically attacking types included Normal, Fighting, Flying, Ground, Rock, Bug, Ghost, Poison and the later addition of Steel, whereas types designated as special were Water, Grass, Fire, Ice, Electric, Psychic, Dragon and generation two's Dark. These designations left zero wiggle room. For example, every single Electric attack, including ones like Thunderpunch that would surely make contact, was Special, and every Ghost attack, including ones like Shadow Ball that involve creating and firing energy, was physical. Gyarados boasts an impressive Attack stat, but as all Water-types were special moves, it had no way of properly leveraging its STAB Same Type Attack Bonus and its dominant attacking stat. This would remain the norm for the first three generations - even as subsequent games would introduce many new creatures that suffer the same issue.
By Noad January 4, in Guide Tavern. Special Moves. Flamethrower Power: 95 Accuracy: PP: Bubblebeam Power: 65 Accuracy: PP: Thunderbolt Power: 95 Accuracy: PP: Thundershock Power: 40 Accuracy: PP: Solarbeam Power: Accuracy: PP: Confusion Power: 50 Accuracy: PP: Extrasensory Power: 80 Accuracy: PP: Dragonbreath Power: 60 Accuracy: PP:
Physical special split
Each of the game's types was assigned to either physical or special attack types - physically attacking types included Normal, Fighting, Flying, Ground, Rock, Bug, Ghost, Poison and the later addition of Steel, whereas types designated as special were Water, Grass, Fire, Ice, Electric, Psychic, Dragon and generation two's Dark. These designations left zero wiggle room. For example, every single Electric attack, including ones like Thunderpunch that would surely make contact, was Special, and every Ghost attack, including ones like Shadow Ball that involve creating and firing energy, was physical. Gyarados boasts an impressive Attack stat, but as all Water-types were special moves, it had no way of properly leveraging its STAB Same Type Attack Bonus and its dominant attacking stat. This would remain the norm for the first three generations - even as subsequent games would introduce many new creatures that suffer the same issue. Everything would change with the mainline game's jump to the Nintendo DS. No longer would individual moves be assigned a physical or special based on typings, but rather individual circumstances. For example, Electric moves like Thunderbolt would still function as a special attack, but Thunderpunch was finally a physical move. The sheer impact of this split cannot be understated. Nowadays, very few creatures suffer from this age-old issue and the ones that still do just need moveset updates to meet their potential.
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Now, a lot of special attackers lack coverage against Steel- and Dark-types; as a result, Steel- and Dark-types become more reliable checks to Gengar and Mega Alakazam. Where can I find the Move Deleter? Ask A Question. Its learnset has since changed, with the Fang moves teachable via TM only. I'm putting my 3DS code in my signature because it's annoying always having to look it up. These designations left zero wiggle room. However, several of the normally special moves that it most commonly uses are now physical. Zam did lose the Elemental Punches, but he got thing's that more then make up for them - Shadow Ball, Focus Blast, ect ect. Serperior benefits from this change a lot. First, the three elemental punches - fire, thunder, and ice - used to be great offensive moves for special attackers. Congrats to the winners of the Smog Awards! Focus Blast turning into a physical move heavily affects all special attackers that use it. Crawdaunt got a big bonus after the split when the moves Crunch, Night Slash, and Crabhammer become physical, therefore benefiting from Crawdaunt's base Attack, which is 30 points higher than its Special Attack. Zam doesn't need the punches. If that weren't enough, Azumarill's most common coverage move, Knock Off, is special too, making its main form of setting up in Belly Drum completely useless.
In terms of strategy, the split made the games a lot more interesting. While its Special Attack stat meant Feraligatr's moves in Generation III were nothing to shout about, the split made them a lot more powerful.
Generation V. With Gengar's Special Attack being much greater than its physical — compared to 65 — the fact that its arguably most-punishing move, Shadow Ball, was made to be special gave it a huge bonus. Its learnset has since changed, with the Fang moves teachable via TM only. Besides that, two of Azumarill's three abilities, Huge Power and Sap Sipper, are both physically oriented, as they both boost Azumarill's Attack in some way. After this change, Crawdaunt and Mega Gyarados suck. What do you need help on? More Topics from this Board. Sucker Punch has no stab, and while Shadow claw is physical and 70 bp, 70 isn't 80 like shadow ball is. For starters, Aqua Jet is now special, which means that special attackers like Keldeo and Mega Blastoise now have a new viable form of priority. Privacy Policy. No longer would individual moves be assigned a physical or special based on typings, but rather individual circumstances. You must log in or register to reply here. Topher said:. Search titles only.
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