plug & play game meaning

Plug & play game meaning

To them, the light switches, plugs-and-sockets and finger-dicks are utilitarian, although no less fascinating for it. His background lies partially in architecture. The pieces, in this case, are crude-looking black-and-white drawings of plug people, wall sockets, fingers and hands, and lightswitches, all being flicked, prodded, inserted, retracted and extended over the course of a six-minute short film that Frei and Rickenbach transformed into a minute mobile game. The plug people chat circles around one another, arguing plug & play game meaning who loves whom.

I love it for being genuinely surreal as in, genuinely, not "ooh, fish and jam" , I love it for being deeply scatological, and I love it for making me laugh. This animation-turned-game is a twenty minute vignette of glorious strangeness. Here's wot I think:. Reworked into a game by Swiss developer, Mario von Rickenbach, the result is something utterly original, and inevitably extremely polarising. Your role is to plug in, unplug, rearrange, or simply interact with the animated wires or characters on screen. Rather wonderfully, the film's original animation becomes interactive, with physics applied to the wires and plugs, meaning you can pick them up, wave them around, and insert them into one another. Your involvement in the game is somewhat limited, with the inevitability of ensuing scenes set despite the direction or order in which you might plug or throw things.

Plug & play game meaning

And it kinda intersperses different scenes, such that a moment from might have an overlay from , taking these events from across time and putting them next to each other. The technique is used sometimes to talk about our shared common humanity, and sometimes to show the diversity of our experience. Juxtaposition is not something you see frequently in video games. Film and TV similarly use juxtaposition as a basic building block of their storytelling: when one shot cuts to another, the two shots are juxtaposed, placed beside each other to create a continuous chain of meaning. You see it in Family Guy cutaway gags, where the joke is in cutting to something quickfire and unexpected, or in narrative framing devices, such as the grandfather telling a story in The Princess Bride. They are slightly misaligned, but if you tug one of them in the right direction, they touch. That is the first scene. So I want to do two things here, right. Once you do that, the scene cuts to two plug-people attached to cords that trail off each side of the screen. You tug them by their cords, and they come together and hug as above. You can then pull the plug cords out of their heads, causing the lights to turn off, and revealing the figures to be male and female respectively. They take a step back, look at each other, and then plug their heads together turning the lights back on. A third figure, with a male plug socket on his head, then enters the picture.

Death is a Whale. A particularly effecting scene plays out when you are given dialogue choices for your nameless plug-tagonist to attempt to have a successful conversation with your significant other. Authority control databases : National Israel United States.

In computing , a plug and play PnP device or computer bus is one with a specification that facilitates the recognition of a hardware component in a system without the need for physical device configuration or user intervention in resolving resource conflicts. Some computers provided unique combinations of these resources to each slot of a motherboard or backplane. Other designs provided all resources to all slots, and each peripheral device had its own address decoding for the registers or memory blocks it needed to communicate with the host system. Since fixed assignments made expansion of a system difficult, devices used several manual methods for assigning addresses and other resources, such as hard-wired jumpers, pins that could be connected with wire or removable straps, or switches that could be set for particular addresses. Some early microcomputer peripheral devices required the end user physically to cut some wires and solder together others in order to make configuration changes; [9] such changes were intended to be largely permanent for the life of the hardware.

The game is published in collaboration with Double Fine Presents for mobile devices and computers. You will get access to the following files:. Log in with itch. The more I played, the more I wondered, "What is happening? Not because I received answers, but because the gaming experience was so intensely beautiful that I no longer cared about finding a sense or perhaps a hidden meaning. It's for games and experiences like these that I love the world of indie gaming. I know I might sound exaggerated, but I truly appreciated the experience.

Plug & play game meaning

What's the deal with Plug and Play tech and how compatible is it? Most of us take for granted being able to plug in a mouse or another component and have it work immediately. But that wasn't always the case. Today you can remove the graphics card from a desktop PC, swap it with a new, compatible model, turn on the system, and use everything like normal.

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However, this agnostic approach increased interfacing complexity and required support chips on every device which in the s was expensive to do, and apart from its use in Apple Macintoshes and NeXT machines, the technology was not widely adopted. Share this: Twitter Facebook. For most of these interfaces, very little technical information is available to the end user about the performance of the interface. But despite the weirdness, the basic parallel I think remains fairly obvious — at least in this initial piece. Most of it, however, is concerned with the insertion of sticky-out bits into sticky-in bits, which I'm sure must be representative of something. Technical and de facto standards for wired computer buses. It's like reaching into a cartoon and operating it for yourself. Tools Tools. In , Microsoft released Windows 95 , which tried to automate device detection and configuration as much as possible, but could still fall back to manual settings if necessary. The line launched in April with Microsoft could not assert full control over all device settings, so configuration files could include a mix of driver entries inserted by the Windows 95 automatic configuration process, and could also include driver entries inserted or modified manually by the computer users themselves.

Forget doing it or forget to do it? Avoiding common mistakes with verb patterns 2.

In , Microsoft released Windows 95 , which tried to automate device detection and configuration as much as possible, but could still fall back to manual settings if necessary. Article Talk. And it kinda intersperses different scenes, such that a moment from might have an overlay from , taking these events from across time and putting them next to each other. I love it for being genuinely surreal as in, genuinely, not "ooh, fish and jam" , I love it for being deeply scatological, and I love it for making me laugh. Read our editorial policy. The game has presented you with a situation and forced you to analyze it. Your energy is diverted, the lights turn off, and these new additions destroy your connection with one another just as it has begun. But a good chunk of those two years was spent deciding what and where to add to the elements that were present in the film. This animation-turned-game is a twenty minute vignette of glorious strangeness. For most of these interfaces, very little technical information is available to the end user about the performance of the interface. May 11, May 14, James Tregonning. And that's why I found this such a treat. Various images from development.

2 thoughts on “Plug & play game meaning

  1. Unfortunately, I can help nothing. I think, you will find the correct decision. Do not despair.

  2. It is a pity, that I can not participate in discussion now. I do not own the necessary information. But with pleasure I will watch this theme.

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