Smithing perks overhaul
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Smithing perks overhaul
Discussion topic:. Smithing Perks Overhaul SE by kryptopyr. Wiki Link. The current guide does not include a recommended option for this mod, so I tried the 'New Perk Tree' option and it's great! In my current game I immediately put points into the 'Improvement' side of the tree because that's what I really want to do after all , then as the xp I get from smithing decreased thanks to the Alternate XP Formula from CCOR I began investing perks into the other side of the skill tree for the extra xp and gold. It all felt very natural and rewarding, in a way that the vanilla tree never did for me. This is a great addition to the game, I love it! Thanks for mentioning this. Even though the latest guide recommends the Vanilla version, the New version just looks too good to pass up. Vokrii completely overwrites this mod. I'm glad someone else noticed this. I had wondered about this from day one but never dug into it and forgot to post about it. It didn't seem like these would be compatible since they both made changes to the perk tree. You need to be a member in order to leave a comment. Sign up for a new account in our community.
Count me in! Good thing it's not the final armor I'm planning to use. Posted January 20,
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Discussion thread:. Smithing Perks Overhaul - Remade and Updated by kryptopyr. Wiki Link. This mod is basically a remake of Headbomb's Smithing Perks Overhaul. I've long been a fan of Headbomb's mods, but unfortunately they've become so out-dated that I felt I could no longer use them in my game. So I took the same basic idea and created my own mod to accomplish the same thing. I've also updated it for compatibility with the 1. While not technically required, certain aspects of this mod may not function correctly without them.
Smithing perks overhaul
Allows smithing perks to apply more consistently to all armor and weapon types, and provides a more balanced smithing experience. This mod started out with the intention to simply change the smithing perks to apply more consistently to all armor and weapon types. However, with the addition of the new perk trees and perk arrangements, I feel that this mod succeeds in providing a much more balanced smithing experience with better perk choices and more logical perk progression. FEATURES Provides a more balanced smithing experience Allows smithing perks to apply more consistently to all armor and weapon types Attempts to remain true to the style and intent of the vanilla game Five perk tree options available to fit different preferences. It is recommended that you install this mod on a new game, especially if you choose one of the New Perk Tree options.
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Sokarus Topic Creator 1 year ago 2. I had wondered about this from day one but never dug into it and forgot to post about it. Sokarus Topic Creator 1 year ago 3 I, uhh Sign In Sign Up. If you have a membership, please sign in. Subscribe to a membership to remove them! Vokrii completely overwrites this mod. I'm mainly curious how well the magic's balanced compared to vanilla because I'm concerned it'll make the game too easy, but then I remember NPCs in past games didn't exactly have access to magic creation and could still be very dangerous lol TechAngel85 Posted January 20, Change your settings here! Create an account or sign in to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community. Remove ALL ads Including pop-ups by getting a membership. Important Information By viewing this site, you agree to our Terms of Use. By Rahelios , 15 hours ago.
This mean you can now double-improve every weapon in the game, assuming you have the proper Smithing perk.
Recently Browsing 0 members No registered users viewing this page. Side Quest. By Rahelios , 15 hours ago. I'm guessing it's to do with the Perk Overhaul because I've never had an issue with this before. Screen spins uncontrollably? DosanSaito posted DosanSaito 1 year ago 4 Sokarus posted TechAngel85 Posted October 9, Silus vesuius. This topic is now closed to further replies.
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