Warframe gyre

With Warframe's Angels of the Zariman expansion coming up in Aprilwe're finally getting a first look at what's coming in it.

This is a guide meant to help people trivialise steel path and endurance gameplay. I still use this build for the rest of the game too, but you certainly don't need to invest nearly this much to trivialise regular star chart gameplay. As for testing, I have taken this build on a few level cap runs now, including a solo run post shield gate changes. It's pretty comfortable though not my favourite as she doesn't have easy access to alot of tools you might want for a levelcap run in her kit e. Definately easiest vs armourless factions where you'd only really need to have Unairu for Acolytes and demolishers if going disruption so you can swap pillage out for a utility choice such as Silence. It also has enough duration to comfortably maintain Cathode Grace and Rotorswell for the entire mission, enough range to proc Rotorswell for CC and multikill potential, and both combined give you more than enough pillage range too.

Warframe gyre

You may want to know the best Warframe Gyre builds and abilities, as it's the latest frame to hit the game after the expansion Angels of the Zariman, which came at the end of April. There are now 49 Warframes in the game, allowing you to deck out your character with a number of powerful suits that come with unique movesets, weapons, and aesthetics. So if you want to make use of the new Gyre frame and learn the best Warframe Gyre builds and abilities, we've got you covered. Click to enlarge. The Gyre Warframe is quite slender, with a mechanical, almost clockwork look that foreshadows much of its power. As it's brand-new still, there is only one cosmetic currently, which is a new helmet called Gyre Automaton Helmet. Before you can build the Gyre Warframe itself, you will need to build the Chassis, Neuroptics, and Systems, which can then combine. To get these blueprints, you will need to do bounties for the Holdfasts in the Chrysalith hub. The Chassis blueprints can be earned as a drop from the level Zariman Bounty. Neuroptics can be gained from the level bounty, the Systems blueprint from the level bounty, and lastly the main one can be earned from the level Zariman Bounty. With all these blueprints acquired, you can manufacture them at the Foundry on your ship or dojo. Finally, you can combine all these components with 25, Credits and three Orokin Cells to build the Warframe itself.

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Warframe Today. Gyre, an electric-themed Warframe, is a new addition to the Angels of the Zariman Quest. She thrives on inflicting electricity on nearby enemies, transmitting the electrical discharge to more opponents. To get Gyre, you can play the Zariman Bounties, which are accessible upon completion of the Angels of the Zariman Quest. After acquiring all the Blueprints, you can craft them in the Foundry. Alternatively, you can purchase Gyre from the in-game Market for Platinum, but that will eliminate the fun in the game. Players can access all parts by visiting Quinn at the Chrysalith.

Launch a Gyratory Sphere that will deal high damage on impact and periodically deal electrical shocks to nearby enemies. Hit multiple enemies at once with the initial launch to enhance damage. Introduced in Update Misc : Electricity status on hit 2. Throw forward a Gyratory Sphere that will implode after a few seconds or can be manually triggered.

Warframe gyre

Introduced as part of the Angels of the Zariman update, Gyre is the 49th original Warframe to grace the Origin System. Armed with the power of conductivity and coils, she strikes a delicate balance between her ballerina aesthetic, and the devastating electrical damage that defines her unique Abilities:. Arcsphere Launch a Gyratory Sphere that will deal high damage on impact and periodically deal electrical shocks to nearby enemies. Hit multiple enemies at once with the initial launch to enhance damage. Coil Horizon Throw forward a Gyratory Sphere that will implode after a few seconds or can be manually triggered. Casting is on a cooldown.

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Explore Wikis Community Central. See comments. When Gyre gets a critical hit, a large electrical discharge will chain from the enemy that was hit to nearby enemies. Followers 1. Take Energy Restores instead, much cheaper, far more effective. Coil Horizon's enemy suction effect assists in Arcsphere 's damage enhancement. Alternatively, there's a DPS build that makes it near useless as a support weapon but an extremely potent single target sniper. Gyre visually performs a clockwise pirouette from where she stands, ending the whirl with a right-footed stomp as she braces her arms to the sides for the electrical overcharge. Nullifier bubbles will only disable an orb when they cross the gyrating core, not the emanating energy aura. Direct kills by Arcsphere, its Electricity status effects, and kill assists from allies extend Cathode Grace's duration. Revenant has the same polarities as Gyre, so the investment will be the same. Edit source View history Talk 0. Equipping Quick Thinking not only gives her a safeguard, it also can make her tankier by expending energy to prevent lethal damage - which she can quickly replenish by constantly attacking and keeping Cathode Grace up.

Graceful in every step with clockwork precision, her mechanized pirouette captivates the audience in electrifying shock and awe. Execute and electrocute elegantly as Gyre , the dancing spark. Flash across the stage as a living thunderbolt and strike true as lucent lightning.

Gyre throws the sphere with her left hand, as such the object is not created directly in front of her and instead travels toward the left-half of the aiming reticle. Angels of the Zariman will also include a new social hub, more main quest and missions, and NPCs to chat with. That said, she's certainly capable of outputting big damage and being in melee range does mean you're always proccing rotorswell on cooldown. The higher tier bounties with Thrax Plasm actually on the drop tables don't even offer more than I could gather from a single typical Zariman mission either. Nullifier bubbles will only disable an orb when they cross the gyrating core, not the emanating energy aura. Explore Wikis Community Central. Arcsphere acts as a one-handed grenade that creates a tesla field on impact. These parts are uncommon, and they include:. The longer the field is active, the larger its radius gets. Damage per second can damage and break destructible Objects in range. Support Support Privacy Policy. Conjunction Voltage 1 million damage AoE with no setup. As the mission continues, monitor the Corruption gauge.

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