Parch notes lol
Patch
The Ultra Rapid Fire more commonly known as U. Q mana cost decreased, Stardust stacks per champion burst increased. W mana cost decreased, cooldown decreased, bonus damage during Q increased. E Stardust stack generation decreased. Package duration decreased. W cooldown decreased, mana cost decreased, damage increased.
Parch notes lol
Armor growth decreased, level 1 attack speed and attack speed ratio increased. Passive bonus damage increased. Q damage increased. Base AD increased. W mana restoration increased and magic damage increased. E now roots enemies on initial cast. Base health and mana increased. Q no longer slows during All Out. W bonus armor and magic resist ratio increased, no longer reduces minimum channel and cooldowns. E dash speeds decreased. Q second bolt damage increased. E magic damage and shield value increased. R bonus health increased. Q additional fireball scaling decreased, now stacks if a targeted minion dies while Q is mid-flight. W cooldown adjusted, initial damage decreased, explosion damage increased.
R will continue to cast when Smolder dies.
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Parch notes lol
Armor growth decreased, level 1 attack speed and attack speed ratio increased. Passive bonus damage increased. Q damage increased.
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Fixed a bug that caused the support item monster hunter penalty to count minions executed by the support item. In this week's patch we have quite a few feels-good-to-play quality of life updates for some gameplay systems and champions. Q mana cost decreased, Stardust stacks per champion burst increased. We want to give her power back in some more exciting aspects of her kit, so we're increasing the damage of her Q for two reasons. However, he's also dealing more damage than before and his opponents have begun to take notice. Fixed a bug where Winterblessed Diana's large area VFX over Summoner's Rift when getting a Pentakill renders slightly higher than intended on normal elevated terrain. Volibear is struggling and we'll be helping him out. To maintain the stability and performance of our games, we sometimes need to deprecate support for legacy operating systems that aren't widely used by our players. Big Bugfix : Fixed a bug that caused the Hullbreaker buff to minions to unintentionally fall off when an allied champion is nearby. Trundle Base health decreased. While we were at it, we also wanted to take the opportunity to smooth out his playing experience with minor adjustments to his summons. Q additional fireball scaling decreased, now stacks if a targeted minion dies while Q is mid-flight.
Just when League of Legends fans thought they could settle into a patch and see out the season, Riot Games decided to sneak in one more balance update in the shape of League Patch He is currently floating around a
As there's a lot of power in these gains, we'll be taking down her burst damage to prevent her from getting out of hand. Maokai Base mana regeneration decreased. Combined with the overall game pacing differences compared to season 13, on-hit and crit marksmen have been left a bit weaker than they were before. E cooldown decreased. He now gets more stacks from Q, both because the stack gain was increased and also because he can cast it more frequently due to the potent mana buffs. Author Riot Riru. This is intended to increase visibility for those who use this option as the UI should now take up less of the space you'd normally be clicking on. Fixed a bug that caused Smolder's R to sometimes crash the game under specific circumstances. These changes, in addition to a whole host of adjustments on the backend, should also make her easier to update going forward. Rek'Sai All abilities adjusted.
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