world of magic trello

World of magic trello

We do not associate with any of the people provided and do not take responsibility for stuff yada yada [Placeholder Text].

Can only be obtained from completing sea-based activities, and would start to be found at much higher levels. Lost Magics cannot be learned naturally, and require a scroll with written instructions that the user must study to use the magic properly. Lost magics will include things such as Storm Magic control of tornado, winds and lightning , Flare Magic solar flare style magic that involves low base damage but heavy DOT , and more. When the feature is closer to being added, the full list of current planned Lost Magics will be revealed. Magic that is far more ancient and forgotten than the Lost Magics, these are extremely powerful and hard to obtain. None of these magics have creatable skills, meaning every spell for them would need to be found via a Spell Scroll. Ancient Magics were extremely rare even during the Golden Age of Magic, where only a few lucky humans were given them as gifts from the gods.

World of magic trello

This is the unofficial, updated, common-reference guide which goes over everything you would want to know about any current magic in the game. It goes over every status effect and elemental magic, noting their clash advantages, interactions, speed, etc. Please also take this short survey to collect data on the magics people will use. It will only take around 2 minutes. The guide is now pretty much complete and ready to publish. They should be Adjusted some overview descriptions for each magic, and fixed a typo in Poison's overview. Also added some text to signify if the magic clears the status effect in their magic damage interactions as well since it can be impactful when determining total damage output. Made some other changes and fixes, including adding a missing damage interaction for Magma Magic. Also included info on whether a hit with the magic that applies the status refreshes it or not. Color coded Plasma Magic's damage interactions as well. Fixed the destruction affinities of all magics and adjusted some magic's overview description to reflect the newfound changes. Also updated Fire and Plasma's damage in regards to their adjusted DoT.

The Lore Doc contains the most relevant information about the lore of the game.

There are 23 base magics, some with cosmetic color variations. Eventually though, the player will be able to wield up to 5 magics, all except your first one being unlocked through awakening your magic stat scroll down for more information. As the player levels up, they will unlock new options for creating and customizing their own Spells , such as Blast , Explosions , and High Jumps , Beam , and Mode spells. Every base magic has the same set of spells available to it, though each has unique properties that distinguish it from the others, such as inflicting certain Status Effects , having improved or decreased Damage and Speed , or special interactions with other magics, along with the the status effects inflicted by them. When the player starts a new game, they can choose one of these 23 magics, each with its own special strengths and weaknesses. On their own they're roughly equal in power, however, in a team setting some magics can combine with others to become more powerful such as Ice and Water magic freezing opponents, or Fire and Wood boosting each other's damage. This table is subject to change, and the wiki may not be completely up-to-date.

This is the unofficial, updated, common-reference guide which goes over everything you would want to know about any current magic in the game. It goes over every status effect and elemental magic, noting their clash advantages, interactions, speed, etc. Please also take this short survey to collect data on the magics people will use. It will only take around 2 minutes. The guide is now pretty much complete and ready to publish. They should be

World of magic trello

Vetex , or vetexgames, is the sole creator of World of Magic and many other games. He is in no way affiliated with the World of Magic wiki. As of now, his current project is a sequel to one of his previous and most popular games, "Arcane Adventures". This game began as a side project as he was crafting another game dubbed "Adventure Story", and after it reached a relevant age and his project grew to his standards, he changed his focus from Adventure Story to "World of Magic". To keep up with the development of World of Magic, as well as get an idea of what's to come in future updates, a link to the World of Magic Trello may be found here. Roblox World of Magic Wiki Explore. Acid Ink Magma Water. Sand Snow.

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What's every magic's status effect removal? As the player levels up, they will unlock new options for creating and customizing their own Spells , such as Blast , Explosions , and High Jumps , Beam , and Mode spells. For rankings of each magic and status effects in their stats in a list, view this document: Another document with some scrap notes regarding damage, magic tiers, and more: Please also take this short survey to collect data on the magics people will use. Also spaced out sections of the document for it to be easier to read. Please also take this short survey to collect data on the magics people will use. Preferences vary depending on the wizard and magic type. Game Mechanics. Added some more cold magic damage interactions that were missing for Snow Magic and its status effect. Explore Wikis Community Central. I feel like this should be said. Sign In Register.

In this post, every major change from Open Test 2 to Open Test 3 is listed. In this UI, all of you armor, weapons, tools, titles, objects, and pretty much everything you own will be displayed. Built the East Peninsula wilderness area , filled with trees, ponds, ruins, and treasure chests.

The Lore Doc contains the most relevant information about the lore of the game. Be aware that it doesn't cover all of it, however. Hey everyone new to the forum! Current Wiki. Ignisium June 25, , pm If you need help deciding your magic, check out this guide. Xdod June 29, , pm Perfect for me then, now magic jumps wont be so taxing. Updated this list, removed a few, added a few, and changed the names from "Elemental, Lost, Primordial" to "Base, Lost, Ancient". The more amount of projectiles fired means less damage per shot, the longer the duration of an explosion attack means the less damage per explosion. Waping June 18, , pm 7. Don't have an account? Eventually though, the player will be able to wield up to 5 magics, all except your first one being unlocked through awakening your magic stat scroll down for more information.

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